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SKSE limiting GPU usage?


Sniper24

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Hello everyone,

 

I'm having a little problem with using SKSE as it seems to limit the GPU usage at ~ 75%, resulting in much lower fps compared to running Skyrim without SKSE. Searched the web and also here in the forums, but couldn't find any help so far.

 

Ok, I'm running Skyrim on the following laptop:

 

Intel i5-2450M (2,5 GHz)

8 Gb (2x4) Ram DDR3-1333

Nvidia GT 550M 2 Gb DDR3

Win 7 Ultimate 64bit

 

I know it's not exactly a fast machine, however it runs the game smoothly with mid to high settings at 1366x768 - without SKSE that is...

 

The game's installation path is F:\SteamLibrary\SteamApps\common\Skyrim

Legendary Edition v.1.9.32.0 incl. Dragonborn, Dawnguard and Hearthfire

NMM v. 0.54.10 beta

SKSE beta build 1.7.2

 

 

This is what the LOOT report looks like:

 

Summary
Details
Filters
The LOOT Report requires Javascript to be enabled in order to function.
  • Skyrim.esm
    CRC: C665FD56
  • Update.esm
    CRC: E5B67BDA
    C.Location, Delev, Invent, Relev
    • Warning: Contains 92 ITM records and 3 UDR records. Clean with TES5Edit.
  • Unofficial Skyrim Patch.esp
    CRC: 26DD4BAD
    Version: 2.1.1
    C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, Stats
  • Dawnguard.esm
    CRC: BD72CCF3
    C.Location, Delev, Graphics, Invent, Names, Sound
    • Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dawnguard Patch.esp
    CRC: 268672D7
    Version: 2.1.1
    C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • HearthFires.esm
    CRC: AF82CE6A
    C.Location, Graphics, Invent
    • Warning: Contains 184 ITM records, 11 UDR records and 5 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Hearthfire Patch.esp
    CRC: F4095E63
    Version: 2.1.1
    C.Climate, C.Location, C.Owner, C.Water, Graphics, Invent, Names, Sound, Stats
  • Dragonborn.esm
    CRC: A9F83BFF
    C.Location, Graphics, Invent, Names
    • Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. Clean with TES5Edit.
  • Unofficial Dragonborn Patch.esp
    CRC: 188FB75D
    Version: 2.1.1
    C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, Stats
  • Skyrim Project Optimization.esm
    CRC: 1E80ED53
  • AP Skyrim.esm
    CRC: 49C82390
  • ApachiiHair.esm
    CRC: 783F7167
    Version: 1.4
  • towConversation.esp
    CRC: 27711704
  • Bijin Wives.esp
    CRC: EA3D67C7
    Version: 1.0
  • SkyUI.esp
    CRC: 9330CAF7
    Version: 4.1
  • bounty rewards.esp
    CRC: 4ED790B6
  • dD - Realistic Ragdoll Force - Realistic.esp
    CRC: 910FBBF3
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • dD - Enhanced Blood Main.esp
    CRC: 674C05BC
  • dD-Dragonborn-Dawnguard-EBT Patch.esp
    CRC: FB51E4FC
  • lightweight scrolls.esp
    CRC: E59E7DA0
  • Lightweight Potions and Poisons.esp
    CRC: C641449F
  • RaceMenu.esp
    CRC: 2765B7D0
  • NoSpiders - BearSpiders.esp
    CRC: 75D16717
    Version: 2
    • Warning: Contains 2 UDR records. Clean with TES5Edit.
  • RaceMenuMorphsCBBE.esp
    CRC: 928F43DC
  • RaceMenuPlugin.esp
    CRC: 8A8A009F
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • rk_Followers.esp
    CRC: 49374879
  • Serana.esp
    CRC: 7D31FAEF
  • Toccata.esp
    CRC: BDD7D62F
  • Alternate Start - Live Another Life.esp
    CRC: EA95B2C5
    Version: 3.0.1
    C.Location
Version Information LOOT Version 0.6.1 Masterlist Updating Enabled Masterlist Revision 9e48a1e11 Masterlist Date 2015-04-26
Plugin & Message Counts Active Plugins 29 Dirty Plugins 5 Total Plugins 29 Warnings 5 Errors 0 Total Messages 10
General Messages
  • Note: 최신 LOOT 스레드.
  • Note: SKSE가 최신버전입니다.
  • Note: Fores New Idles in Skyrim이 설치된 것같습니다. FNIS나 FNIS 기반 모드를 설치하거나 제거할때마다 GenerateFNISforUsers.exe를 실행하는 것을 잊지마세요.
Hide Version Numbers
Hide CRCs
Hide Bash Tag Suggestions
Hide Notes
Hide 'Do Not Clean' Messages
Hide Inactive Plugin Messages
Hide All Plugin Messages
Hide Messageless Plugins
Plugins hidden: 0 / 29
Messages hidden: 0 / 10

 

 

 

 

My problem now is: Without SKSE the GPU is running at 99% usage, giving me decent fps with mid to high settings. With SKSE however, the GPU only runs at 74-77%, resulting in significantly lower fps.

 

From what I read, none of the above mods should be very demanding fsp-wise. I also ran Sykrim without any mods except SKSE, still the GPU was running at 75%. Although the game had been using the GT 550, I manually assigned the Nvidia GPU to TESV.exe, SkyrimLauncher.exe and even skse_loader.exe in the Nvidia Control Center.

Now I'm a bit at a loss of what else I could do.

 

Below are two screenies to show you what I mean. In the upper one (without SKSE) you can see the GPU running at 99% and close to 55 fps, in the lower one (with SKSE) GPU usage and fps are much less. :confused:

 

Anyone seen this before? Any help appreciated, thanks.

Edited by Sniper24
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Thanks InfamousNate,

 

the log looks much better now, but still it hasn't changed anything in regards to fps and GPU load. I suspect a .dll is the reason for this...telling the GPU to only run at 75%. :ermm:

 

 

Don't know whether this helps, but here are the SKSE logs:

 

skse.log

 

SKSE runtime: initialize (version = 1.7.2 09200000 01D08066169D868A, os = 6.1 (7601))
imagebase = 00400000
runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\
config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.ini
plugin directory = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll
registering plugin listener for SKSE at 1 of 2
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\chargen.dll (00000001 chargen 00000004) loaded correctly
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll
registering plugin listener for SKSE at 2 of 3
registering plugin listener for chargen at 2 of 3
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\nioverride.dll (00000001 nioverride 00000004) loaded correctly
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OneTweak.dll
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\OneTweak.dll (00000001 OneTweak 00000001) loaded correctly
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\showRaceMenu_preCacheKiller.dll (00000001 ShowRaceMenu preCacheKiller plugin 00000001) loaded correctly
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SKSE_Elys_Uncapper.dll
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\SKSE_Elys_Uncapper.dll (00000001 SKSE_Elys_Uncapper 010F0020) loaded correctly
checking plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\towConversation.dll
plugin F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\Plugins\\towConversation.dll (00000001 F2F DLL 00000001) loaded correctly
dispatch message (0) to plugin listeners
sending message type 0 to plugin 1
dispatch message (0) to plugin listeners
sending message type 0 to plugin 2
dispatched message.
dispatch message (1) to plugin listeners
sending message type 1 to plugin 1
sending message type 1 to plugin 2
dispatched message.
init complete
hooked dinput
dispatch message (6) to plugin listeners
sending message type 6 to plugin 1
sending message type 6 to plugin 2
dispatched message.
Reading translations from Interface\Translations\towConversation_GERMAN.txt...
Reading translations from Interface\Translations\SkyUI_GERMAN.txt...
Reading translations from Interface\Translations\RaceMenu_GERMAN.txt...
Reading translations from Interface\Translations\RaceMenuMorphsCBBE_GERMAN.txt...
save name is Speichern 13 - Gefangener Himmelsrand 00.04.00
full save path: D:\Eigene Dateien\Documents\My Games\Skyrim\Saves\\Speichern 13 - Gefangener Himmelsrand 00.04.00.skse
dispatch message (2) to plugin listeners
sending message type 2 to plugin 1
sending message type 2 to plugin 2
dispatched message.
loading co-save
Loading mod list:
(0 -> 0) Skyrim.esm
(1 -> 1) Update.esm
(2 -> 2) Unofficial Skyrim Patch.esp
(3 -> 3) Dawnguard.esm
(4 -> 4) Unofficial Dawnguard Patch.esp
(5 -> 5) HearthFires.esm
(6 -> 6) Unofficial Hearthfire Patch.esp
(7 -> 7) Dragonborn.esm
(8 -> 8) Unofficial Dragonborn Patch.esp
(9 -> 10) AP Skyrim.esm
(10 -> 11) ApachiiHair.esm
(11 -> 9) Skyrim Project Optimization.esm
(12 -> 28) Alternate Start - Live Another Life.esp
(13 -> 13) Bijin Wives.esp
(14 -> 15) bounty rewards.esp
(15 -> 17) dD - Enhanced Blood Main.esp
(16 -> 16) dD - Realistic Ragdoll Force - Realistic.esp
(17 -> 18) dD-Dragonborn-Dawnguard-EBT Patch.esp
(18 -> 20) Lightweight Potions and Poisons.esp
(19 -> 19) lightweight scrolls.esp
(20 -> 22) NoSpiders - BearSpiders.esp
(21 -> 21) RaceMenu.esp
(22 -> 23) RaceMenuMorphsCBBE.esp
(23 -> 24) RaceMenuPlugin.esp
(24 -> 25) rk_Followers.esp
(25 -> 26) Serana.esp
(26 -> 14) SkyUI.esp
(27 -> 27) Toccata.esp
(28 -> 12) towConversation.esp
Loading menu open/close event registrations...
Loading key input event registrations...
Loading control input event registrations...
Loading mod callback event registrations...
Loading crosshair ref event registrations...
Loading camera event registrations...
Loading actor action event registrations...
Unhandled chunk type in Core_LoadCallback: 4E494E55 (UNIN)
dispatch message (3) to plugin listeners
sending message type 3 to plugin 1
sending message type 3 to plugin 2
dispatched message.
cleared save path
WidgetLoader.as: setRootPath(a_path = )
WidgetLoader.as: loadWidget(a_widgetID = 0, a_widgetSource = skyui/activeeffects.swf)

 

 

 

 

skse_loader.log

 

skse loader 01070020 01D0806616105FA8 6.1 (7601)
runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\
config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.ini
procPath = F:\SteamLibrary\SteamApps\common\Skyrim\\TESV.exe
launching: TESV.exe (F:\SteamLibrary\SteamApps\common\Skyrim\\TESV.exe)
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
steam exe
hook call addr = 00F56831
load lib addr = 0106B0B4
dll = F:\SteamLibrary\SteamApps\common\Skyrim\\skse_1_9_32.dll
main thread id = 7708
hookBase = 001C0000
loadLibraryAAddr = 7529499F
hook thread complete
launching

 

 

 

 

skse_steam_loader.log

 

skse loader 01070020 (steam) 01D08066164C3109 6.1 (7601)
base addr = 68C40000
GetSystemTimeAsFileTime IAT = 0106B1D8
original GetSystemTimeAsFileTime = 752934C9
patched GetSystemTimeAsFileTime = 68C417F0
GetStartupInfoA IAT = 0106B1D0
original GetStartupInfoA = 75290E00
patched GetStartupInfoA = 68C41810
InstallHook: thread = 7708 retaddr = 00F69112 hookSrc = 0
appPath = F:\SteamLibrary\SteamApps\common\Skyrim\TESV.exe
dwSignature = FEEF04BD
dwStrucVersion = 00010000
dwFileVersionMS = 00010009
dwFileVersionLS = 00200000
dwProductVersionMS = 00010009
dwProductVersionLS = 00200000
dwFileFlagsMask = 00000017
dwFileFlags = 00000000
dwFileOS = 00000004
dwFileType = 00000001
dwFileSubtype = 00000000
dwFileDateMS = 00000000
dwFileDateLS = 00000000
version = 0001000900200000
steam exe
dll = F:\SteamLibrary\SteamApps\common\Skyrim\skse_1_9_32.dll
old winmain = 0069D1D0
runtime root = F:\SteamLibrary\SteamApps\common\Skyrim\
config path = F:\SteamLibrary\SteamApps\common\Skyrim\Data\SKSE\skse.ini
overriding memory pool sizes
default heap = 768MB (effective 512MB if not preloading animations)
scrap heap = 256MB
OnHook: thread = 7708
calling winmain

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I don't see anything showing your CPU utilization. It's very unlikely something is specifically telling your GPU to slow down. It's far more likely that your CPU is now your system bottleneck instead of the GPU. When your GPU is running at 99% that means that is your slowest system component. If it's running less, then other parts of the system are now the ones that can't keep up with their load. SKSE shouldn't cause such a huge drop by itself, but mods using SKSE certainly could. When you added SKSE you also added other mods right?

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Well, the CPU doesn't seem to be the bottleneck. None of the 2 cores/4 threads is overly busy at all.

As I said before, even running SKSE without any other mod activated reduces the GPU load to below 80%.

 

 

 

Anyway, after tweaking the .ini files a bit the game now runs at 30-35 fps with med to high settings and SKSE, and that's perfectly fine for me. I guess I should just go and enjoy the game instead of worrying too much about the fps. :wink:

 

Thanks for your help guys.

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