I posted this same thing on the bioware socialnetwork forums as well so ill just copy and paste
I remember downloading a mod a long time ago that made the bloodsplatter on your characters a lot less random and ugly looking, for some reason that mod was deleted and i want to recreate it. Now i'm pretty good with photoshop and i have all the necessary plug-ins i just want to know how exactly i woulg go about doing this, like for example i want to know what modules are responsible for the blood splatter? Or when i open them, how should i go about editing them? Any help would be appreciated.
Creating a blood splatter mod
Started by
BourbonStl
, Dec 27 2010 04:13 PM
4 replies to this topic
#1
Posted 27 December 2010 - 04:13 PM
#2
Posted 27 December 2010 - 05:29 PM
I have a feeling if I recall correctly that it was tmp7704 who created that mod but I may be wrong.
The only thing I can add here is that there is a gore setting both in game, and in the cutscene editor. This means it is a setting the game places on the characters/armor themselves in a global fashion and is probably called by an event. So you might need to look up that feature in the toolset and find out how to manipulate it.
Sorry I couldn't help more
The only thing I can add here is that there is a gore setting both in game, and in the cutscene editor. This means it is a setting the game places on the characters/armor themselves in a global fashion and is probably called by an event. So you might need to look up that feature in the toolset and find out how to manipulate it.
Sorry I couldn't help more
#3
Posted 27 December 2010 - 11:36 PM
Not a problem! I just looked up his profile and found an identical mod, lol. This one is much more recent though, oh well at least this got me into the toolset, thank you very much!
#4
Posted 28 December 2010 - 10:49 AM
The mod that was hosted on here was removed because he used TMP's and Sintaxik's textures for the mod without permission.
The only real difference between the mods was that the mod here was made into an override file that could be used with DAMM to choose between which textures to use in DAMM, rather than having to manually replace them.
However, it was removed by request by one of the author's whose work was stolen.
The only real difference between the mods was that the mod here was made into an override file that could be used with DAMM to choose between which textures to use in DAMM, rather than having to manually replace them.
However, it was removed by request by one of the author's whose work was stolen.
#5
Posted 15 March 2011 - 09:54 AM
blood splatter dosent work on my pc i run it at very high setting but after a fight the blood slowly disappears?any help how to fix this m8?



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