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Colourwheels Sexy Oblivion OverHaul HGEC v5_2


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#21
RannXXV

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Been having a few "funky eye" issues with this. Probably the fault of one of my cosmetics mods, but hard to say which one, and kinda hard to give them up when most of them not only have nice hair in them, but are required for other NPCs and mods.

Ah well. I'll deal, I suppose.

#22
colourwheel

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yes the updated esp for knights of the nine patch is my version of knights of the nine. just need to follow the instructions when downloading the option file to make sure you set loading order properly

#23
uglykidcid

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Are there any batch patch suggestions for this mod?

Since I downloaded this mod I cannot get my game to start with a batch patch. It just frezzes at the loadup screen. This is really odd sice I had all of the colourwheels mods before.

Oh and for anyone with funky eye issues create a merged patch with TESEDIT for the races and make sure that colourwheels races are at the end BUT make sure if you are using BP that the eyes are from BP i.e. Nequam Human

Edited by uglykidcid, 03 January 2011 - 06:58 AM.


#24
jbfarley

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No matter what mod I try to deactivate the eyes are completly f***ed up for the original races, I don't have any other mods that could be conflicting that I can see. The eyes are fine until I activate this mod itself. When I de-activate the esp the clothing and everything is fine, but I lose all the faces, any help here would be greatly appreciated, there's nothing else I can really do and the eye thing is driving me crazy

Edited by jbfarley, 03 January 2011 - 07:38 AM.


#25
uglykidcid

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Your eyes will be screwed because you have nequam meshes installed and deactivating mods does not uninstall meshes. You have to do what I said below and go into tes4edit and tell every race to use nequam eyes. I suggest creating a merged patches with races and deleting everything but the races. If I get bored I might make a patch later.

Another suggestion is using the Wrye Bash Patch which has a fix googly eye option

Edited by uglykidcid, 03 January 2011 - 08:50 AM.


#26
jbfarley

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most of that went over my head but I'll give it a shot, I have a problem with a few different mods and googly eyes, but i can't figure out which meshes or whatever are causing the issue. i just won't worry about the mod

#27
jasminelocke

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Played the mod for 2-3 hours now, but I'm switching back to
game without it. Awesome work, but there should be a nude option for us who prefer such things.

#28
uglykidcid

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Install nude body textures on top of it if you want nude body. I did and it works fine

#29
LordEmm

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Wait, your goal is to make the game sexier and you do not understand the appeal of Bouncing Breasts? That's weird. But hey, i like your designs, just too bad i can't use them without the BBB (or well, i mix and match anyway. If i understood Blender better i would do it myself.)

Thanks for your efforts!

#30
colourwheel

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Lordemm I guess its personal taste what someone thinks is sexy or not.... But the fact of the matter is mostly BBB is pointless for stock armor. Unless you really like seeing metal armor like Iron armor bouncing around like a rubber ball.

ok if you want Nude lower body or bouncing breast here is what you do though for the default body...

in the file path in your oblivon data folder

...data/meshes/characters/_male...

copy and paste the HGEC body files "femalelowerbody.nif" and "femaleupperbody.nif" that you desire to use from other eyecandy variants.

This should make your defualt body with either/or bouncing breast/naked lower body.

as for all the clothing and Aromr in the mod it wont look like the defualt body unless you use "normal HGEC D-cup and lower body" but atleast you can still enjoy, for what ever reason you might have, the naked body you desire to play with in game.


Edited by colourwheel, 03 January 2011 - 07:47 PM.





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