It worked yesterday, today I try to launch it and error pops up:
"Value does not fall within the expected range"
wth?
Oblivion Face Exchange Lite
Started by
Site Bot
, Nov 05 2006 10:24 PM
239 replies to this topic
#11
Posted 09 November 2006 - 07:42 PM
#12
Posted 10 November 2006 - 10:22 AM
What a great tool. Thanks a lot.
#13
Posted 11 November 2006 - 01:23 PM
I get the same "value does not fall within the expected range" thing. I did de-install and then re-install oblivion, but I de-installed and re-installed the face exchanger, too. Any ideas on what the problem might be? There's this one wood elf face that is pretty much perfect, and I'm not good enough at the generator to make anything even half decent.
Help?
Help?
#14
Posted 11 November 2006 - 03:19 PM
Is there any advantage on using this over Wrye Bash? Wrye Bash is bugfree and pretty easy, but this one still has some issues I see. Okay so you can't transfer the face with a text code with Wrye Bash, but you can do it with a plugin or save file which is also pretty easy.
edit: Nevermind, I didn't read properly. Wrye Bash doesn't have the option of editing the face outside the game, except for with the construction set.
edit: Nevermind, I didn't read properly. Wrye Bash doesn't have the option of editing the face outside the game, except for with the construction set.
#15
Posted 12 November 2006 - 05:17 PM
New version 1.2.0.
Most important update is plugin (mods) file scanning. Program now scans automatically all plugin files in the data folder and add hairs, eyes, classes and races automatically from them. Also lot's of more updates, new features and bug fixes...
However - I am not sure that did I fix "value does not fall within the expected range" error. I can't reproduce error in my system. That is why I also used some time to write proper error handling. If you see this error or any other, please mail error message for me at resetgun@hotmail.com. (Error message is automatically copied to clipboard - you just need to paste it.)
Most important update is plugin (mods) file scanning. Program now scans automatically all plugin files in the data folder and add hairs, eyes, classes and races automatically from them. Also lot's of more updates, new features and bug fixes...
However - I am not sure that did I fix "value does not fall within the expected range" error. I can't reproduce error in my system. That is why I also used some time to write proper error handling. If you see this error or any other, please mail error message for me at resetgun@hotmail.com. (Error message is automatically copied to clipboard - you just need to paste it.)
#16
Posted 12 November 2006 - 09:54 PM
Currently asking for .NET version 1.1.4322 to be installed, even though .NET v2.0 is already installed.
#17
Posted 12 November 2006 - 11:16 PM
NET version 1.1 is required. You can download it from the link http://www.microsoft...&displaylang=en
(also in "File Requirements" section). You can install 1.1 even if you have 2.0. They don't conflict with each other.
(also in "File Requirements" section). You can install 1.1 even if you have 2.0. They don't conflict with each other.
#18
Guest_boobpp_*
Posted 15 November 2006 - 05:51 PM
Guest_boobpp_*
Hi there i have a simular program and was wondering.
Does yours work on companions?
Does yours work on companions?
#19
Posted 15 November 2006 - 08:13 PM
I am currently busy in my other life (aka real life). So I can't dedicate myself another program. I am just fixing this program when there comes problems. However, if you need help with your program send mail to me resetgun@hotmail.com. I can share some source code that handles save file and plugin access - and help with other problems. (Badly documented and complex source code - and I really don't have time to add proper documentation/refining code.)
I would like to first know bit more what kind program you are going to do. I don't want to participate anything illegal. So send email.
I would like to first know bit more what kind program you are going to do. I don't want to participate anything illegal. So send email.
#20
Posted 26 November 2006 - 04:22 PM
New version 1.3.0.
- You can now import faces from the a non-player characters. (Maybe I will someday add feature that allows you also change non-player characters....)
- Included support for NET Framework 2.0, 1.1 and 1.0
- Other minor fixes, changes and new features (see readme.txt)
- You can now import faces from the a non-player characters. (Maybe I will someday add feature that allows you also change non-player characters....)
- Included support for NET Framework 2.0, 1.1 and 1.0
- Other minor fixes, changes and new features (see readme.txt)



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