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Enemy Units' Activation


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... and will make the game unplayable as a result. We tried this, but AI simple isn't coded to handle this kind of situation properly.

 

One thing to understand is that AI is always active, it's just explicitly forbidden to act aggressively when it spots/is spotted by player for the first time.

 

AI has different tactics which are decided by Overmind. "Activation" is merely a change in tactics.

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