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Creating a regeneration effect


NovaPolaris

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There's a regeration effect I'm trying to make for a mod I'm working on, but I'm new to scripting for Fallout 3 and would like some help or guidance. If anyone could help, I'd really appreciate it.

 

What I'm trying to make is an effect (or effects) given by a perk that can be acquired in the mod, as part of the story for a location the mod will add. The effect provides a fair but improved regeneration effect compared to Solar Powered, which is active constantly and not time-dependent. It will slowly heal body parts, but will take longer to fix crippling.

 

What should I be doing in the script editor (or elsewhere) to get these effects in a perk-based setup? Also, what would be fair values for the HP and body part regen rates? I won't exactly have it at Wolverine level, but I don't want it to be as miniscule as the effect from Solar Powered. Especially since the perk involves nanotechnology.

Edited by SpacemanFive
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Hi SpacemanFive. Are you sure that we aren't working on the same mod? :)

 

If I understand you correctly, you want your character to persistently heal yourself through no other outside influence. Not a problem; I'm doing that in my own mod.

 

I have no idea of how fluent you are with using the GECK (I'm no master, either - If anyone can solve the riddle of getting heterochromatic eyes in Fallout 3 for me, I'd be a happier guy) so here's the short version:

 

1). Create the ability of regeneration (Game Effects -> Actor Effect -> Ability)

2). Create a perk that is attached to that ability (Actor Data -> Perk)

 

There's no "scripting" required for something like this; Everything that you described can be done without creating an actual script.

 

Good luck with your mod.

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Oh, okay. Thanks, I'll check that out. Sorry for the late reply.

 

I'm still wondering how to handle the limb healing portion of the effect, though. I don't want crippled parts to be fixed instantly, but I do want the effect to fix them eventually.

Edited by SpacemanFive
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Okay, I tested it out. However, when I was looking in the GECK, what was listed as "Regeneration" is actually the regeneration effect for Solar Powered, which runs off a script that's conditional to being outdoors and under sunlight. There seems to be no other regen effect that I can find anywhere outside of scripts.

 

I've since been trying to learn scripting so that I can actually make the effect I want myself. There's the passive regen, but there's also body part healing. Still not sure if I should just have crippled limbs heal automatically or after a period of time.

 

Edit: Dang. Just noticed Operation Anchorage has a cut item which seems to do what I want. I'll take a peek at the script for it to see how it works so I can reverse-engineer it.

Edited by SpacemanFive
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