Will class choices matter story-wise in DA2?
#1
Posted 15 January 2011 - 04:49 PM
#2
Posted 15 January 2011 - 06:23 PM
#3
Posted 15 January 2011 - 07:00 PM
#4
Posted 15 January 2011 - 08:09 PM
#5
Posted 15 January 2011 - 09:38 PM
where are u guys reading abut da 2 game informer had very little to add
#6
Posted 15 January 2011 - 10:04 PM
Darth Gaider and the rest of his team LIVE on Fan Tears. (Well, at least Mary Kirby has let us know that the writers make their coffee with them!) Yes, they've hinted and suggested, but until someone can say they've PLAYED the released version, I prefer to use the term "rumour". (Saves eating crow later when there's a change of heart and the game isn't "as expected".)That isn't a rumor, Devs have confirmed it 5 times over.
#7
Posted 15 January 2011 - 10:11 PM
#8
Posted 15 January 2011 - 10:30 PM
David Gaider wrote...
Not that this is something you're really concerned about, I imagine, but this came down to a design decision. I understand that you're deciding who you like more based on a meta-gaming decision (using information gleaned from previews, along with assumptions as to what Bethany and Carver are about) but someone who's playing the game for the first time won't know these things. How would they make such a decision, based on characters they've only just met? It would feel hollow at best-- and providing a decision that indirectly did the same thing (meaning you weren't directly deciding between them, but whatever decision you did make had the same end effect) might also feel cheap.
This did what we needed for the story to work-- and personally I really like the fact that both Bethany and Carver are fully-realized characters, providing you family members that aren't killed off right at the beginning of the story who are also going to work as part of it. I would caution you not to assume the worst about characters you haven't met yet and a story you don't know about... but you are of course free to jump to whatever conclusions you like.



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