VipCxjs Air Fight System
A better air fight system
VipCxjs Air Fight System
Started by
Site Bot
, Jan 31 2011 05:17 AM
206 replies to this topic
#1
Posted 31 January 2011 - 05:17 AM
#2
Posted 31 January 2011 - 05:21 AM
Sounds interesting. Mod file and screenshots please.
#3
Posted 31 January 2011 - 07:20 AM
The 1st Winged Imperial Legion! Skies of Cyrodiil watch out! That video was priceless! This mod looks really promising.
Will endorse as soon as it lets me.
Will endorse as soon as it lets me.
#4
Posted 31 January 2011 - 08:06 AM
Nice! I should give it a try lol since I like all your work!
#5
Posted 31 January 2011 - 08:58 AM
Very nice!
Few suggestion, add options for different wings.
Compatibility With,
"CCAO - Cotyounoyume Combat Animation Overhaul"
http://www.tesnexus....le.php?id=36261
And other wildly used mods that change combat animations.
It wont me worth it for many people without CCAO, DeadlyReflex, etc support.
Few suggestion, add options for different wings.
Compatibility With,
"CCAO - Cotyounoyume Combat Animation Overhaul"
http://www.tesnexus....le.php?id=36261
And other wildly used mods that change combat animations.
It wont me worth it for many people without CCAO, DeadlyReflex, etc support.
Edited by lostami, 31 January 2011 - 10:40 AM.
#6
Posted 31 January 2011 - 02:41 PM
Nice work flys in Nehrim, will have to get use to having a tail we fly but donot have any wings and nothing coming in guard consol blank still flys well need wing textures.
wayne
wayne
#7
Posted 31 January 2011 - 03:47 PM
To lostami:
Only when you are flying, this mod change the moving animation. If you don't want this happened, just fight on the ground. Nothing will be changed. And you can also set the ini to make NPCs unable to fly so that the mod will not change NPCs' fight animation.
By the way, my mod only change the animation of moving, such as forward, backward and so on. How can it be compatibility with CCAO
Only when you are flying, this mod change the moving animation. If you don't want this happened, just fight on the ground. Nothing will be changed. And you can also set the ini to make NPCs unable to fly so that the mod will not change NPCs' fight animation.
By the way, my mod only change the animation of moving, such as forward, backward and so on. How can it be compatibility with CCAO
#8
Posted 31 January 2011 - 04:21 PM
Vipcxj, this is a really Nice Mod, Kudos to you! but i have a small issue i cant figure out, I have updated my OBSE to v20 beta 7, the Flying works, all of the Animation works for attacking, But it does not Show the Wings at all, Im not sure if its a Conflict or Load order, but i cant figure it out.
I had a look in the wings Mesh, and you have added a devil tail to the wings, Now the devil tail shows, But yeah not the wings itself.
Danny x
I had a look in the wings Mesh, and you have added a devil tail to the wings, Now the devil tail shows, But yeah not the wings itself.
Danny x
#9
Posted 31 January 2011 - 04:34 PM
Bad stuff fist.
If you have trouble reading this then put it in to a tanslator.
- after landing the high heels .kf's are reset. so the mesh looks deformed.
-the animations for the wings should be quicker. That way it will look more as if you are pushing the air down.
Good stuff
-Love the BBB ^_^
-Adds a new dimention to fighting. Great idea!
random suggestions
-Maybe make it an alteration spell.
-add flying sounds.
-fall to the ground when knocked down.
kudos to you.
edit-
(sorry already give you kudos)
If you have trouble reading this then put it in to a tanslator.
- after landing the high heels .kf's are reset. so the mesh looks deformed.
-the animations for the wings should be quicker. That way it will look more as if you are pushing the air down.
Good stuff
-Love the BBB ^_^
-Adds a new dimention to fighting. Great idea!
random suggestions
-Maybe make it an alteration spell.
-add flying sounds.
-fall to the ground when knocked down.
kudos to you.
edit-
(sorry already give you kudos)
Edited by arcane20, 31 January 2011 - 05:20 PM.
#10
Posted 31 January 2011 - 04:38 PM
Very nice!
Few suggestion, add options for different wings.
Compatibility With,
"CCAO - Cotyounoyume Combat Animation Overhaul"
http://www.tesnexus....le.php?id=36261
And other wildly used mods that change combat animations.
It wont me worth it for many people without CCAO, DeadlyReflex, etc support.
I have both and they are compatible. This doesn't affect the animation in CCAO or DR6 because they're in a completely new folder. i'm sure If you moved other wing animations into that folder and wings in place of the demon ones they would work though I have not tried it.



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