I would like to make it so that the player would only start loosing stats and attributes after a need bar is fully depleted, or at least after a certain percent. Is this possible somehow?
I noticed that there is a feature to add wells to Bravil and Bruma. Why is this disabled by default? Maybe some city overhaul mods adds wells, too?
Edited by nexususer01, 10 August 2014 - 10:57 AM.



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