Here is what I have done so far. I have re-edited my .dds files to remove the alpha channel. I have saved copies in both DXT3 and DXT5 .dds formats. I have refefenced the file in the items edit window in GECK as an alternative texture. I have turned the glossiness in the nif down from 10 to 8, 6, 3 or even 1. Can Someone give me another solution please. The armor I made in the identicle way using the same process with the same programs works fine ... most of the time. Then sometimes it shears and ends up being the texture of a female ghoul of all things. This has happened twice on me. So please help.
And no it's not a graphics card driver .....
FNVEdit hasn't been any help in discovering the problem either. Maybe I just don't know what to look for there.
I use Gimp 2.6 for .dds textures
NifScope 1.2.01 for model retexturing
GECK 1.1.0.262
Thanks
Edited by csmithsr90, 14 February 2011 - 11:00 PM.



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