This is an interesting thread to say the least. It is contentious. But there is a pattern to that contention, and that pattern perhaps revolves around age and intention.
Like some of the posters above, I am also "of an age", retired. Like others I am also disabled. I live by the graces of Social Security and VA Disability and that leaves precious few discretionary dollars for amusement, entertainment or diversion. Long gone are the nights t the pub, it is too costly and most of my close companions and comrades are now dead. Beyond my books and garden I have the computer. The TV remains dark most of the time and I had to stop watching the "news".
The PC was escape and immersion, the wonderful ability to settle back, pour a small glass of Duggan's, light the pipe (not THAT pipe) and be somebody else, somewhere else and in some other time. Immersion was the key.
With IL2 Sturmovik I could takeoff in a Hawker Hurricane to attack the incoming Heinkels. Very immersive.
With Grand Prix Legends (a fifteen year old game but perhaps the most heavily modded PC game in history done by a great community) I could experience the sound and feel of a Cooper Maserati screaming towards the Tobacconists corner at Monaco. Very immersive.
The entire Myst series I found beautiful and thoughtful.... and immersive.
Then The Daughter gave me Dragon Age Origins. I loved it.
I had, years ago, played the Ultima series on a Commodore 128. Hundreds of hours were happily spent watching a character comprised of a very few pixels traversing a map while listening to computer generated "musak". It was, in its way, very immersive. But that immersion was all in my head and in the journal I kept wherein characters were developed and personalized. It must be said that ALL PC games really take place "in your head". Basically what we "see" are cartoons moving about and, if dissected further, just electrons chasing about in a thousand dollars worth of machinery. All in your head. That is where it all happens. Much like sex. The largest sexual organ you have is your brain. No? Think about it. Hell, why else would you be lusting after Morrigan?
When I first played DA:O, I was blown away by the character creator. Finally I could actually see on the screen the Lady Elven Rogue that had lived in my head since Ultima II. So THAT is what she really looks like. The Dragon Age community of modders were absolutely essential in bringing the experience of the game to a wonderful high degree of art.... and it is art, no other term could suffice. The story line in Ferelden was compelling, as compelling as the urgency of IL2's Battle of Britain (from either viewpoint).
I WALKED through this Dragon Age world. Walked, I did not run. I played slowly so that I could see and experience the eye candy that the artists of BioWare had labored so painstakingly to put there for me. I relaxed and I enjoyed and I escaped.
I anticipated a furthering of this concept, this immersion, in Dragon age Two.
Sadly, very sadly, I was disappointed. To be fair, I only spent an hour inside the DA2 world. The first combat experience was enough to convince me that DA2 was not for me. The frenetic pace, the odd ability of my rogue to teleport across the battle stage to engage a foe and then somersault to attack an enemy standing next to her I found to be ...... well, silly and arcadish. Not for me. Not my style. NOT immersive.
No tool set? No ability to mod? Hell, say goodbye to any sense community.
There are those who like the new experience. Go for it! Don't let me stop you. All I am saying is that, as others have said, I won't spend my Social Security on this product.
The Nexus forums and the BioWare Social forums are full of hundreds of thousands of posts which are in praise of of DA:O.
The folks at EA do not read forums. They, apparently, only read the numbers and divine the net profit.
Someone here mentioned that it was not incumbent on EA to give unto the player what the player wants, only give what EA wants.
Really?
In the late 1950s the American automobile companies wanted to give the consumer huge tail fins and chrome and phony air scoops rather than disk brakes and overhead camshafts. A poor business model. If you live in America, next time you are at the stoplight, take a look around you. Notice who made the cars you see and ask yourself how that business model worked out?
Cheers