Any thoughts or input would be appreciated.
Edited by ReALty, 03 March 2011 - 07:04 PM.
Edited by ReALty, 03 March 2011 - 07:04 PM.
There are tips for stick handling around this issue in the walkthrough. It will come down to how much progress you'll lose by loading the pre-Miscarcand save vs the stick handling to keep Martin alive. I myself went full nuclear at that stage, so Martin had enchanted permanent bound armor except cuirass (his own is enchanted) and I had done the Miscarcand quest without the glitch. One way gives you the option to go 'full nuclear' ... the other sort of 'requires' it.It is possible to acquire the Great Welkynd Stone before even reaching this part of the main quest. If you pick up the Great Welkynd Stone, it is permanently kept in your inventory as a quest item and Martin will immediately take it from you. However, giving both the Armor of Tiber Septim and the Great Welkynd Stone to Martin at the same time results in a glitch that, while not game-breaking, will be a great hindrance later on in the main quest. With both items in your inventory, there is no interruption in the dialogue between handing the two over, causing the script where Martin puts on his battle armor to be skipped.