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My short review


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#1
Retribution

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I'm not going to go into much detail, and I may forget some things, but here it is.

The good:
>More focused, personalized story with a set character (Yes, I do think this is a good thing)
>Voiced protagonist
>Combat is much more responsive and fun
>Lots of grey choices
>More "epic" boss battles that felt more like bosses and less like regular enemies with very high stats
>Lots of good conversations and party banter
>More cinematic (Yes, I do think this is a good thing)
>Warriors and Rogues feel different from each other

The bad:
>Horrible, inexcusable optimization
>The art style is very bland
>No friendly fire unless you're on nightmare
>Too much difference in some cases between the difficulty of one battle to the next
>Way too much recycling of areas/maps (I think I went to the Wounded Coast about 20 times)
>Very hit and miss textures
>Some graphics were worse than Origins' (The best example of this is when the elf blood mage in the Alienage "powers up". It looked like early PS2 quality graphics.)
>You still don't know what you're going to say with some dialogue options (This hasn't happened to me with upper right choices, but it has occurred with middle/lower right choices.


I don't want to rate it out of 10, but I think it's a very good game with some serious flaws.

#2
adam1240

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I agree, but also i dislike is

No intensive start liner, wish u could actually make it out of lothering by battling instead of just starting outside of it, which is abit of a spoiler for me, and a nice cutscene for that (maybe when toolset come out somone could create this?)

death blows is a missed i like chopping people head off

companion armors, wanna equip them myself.. (have different made armors for them instead of the same one (part from it changes i believe when u have a romance?)

More armors/weapon in game

and ofcourse, toolset.

Edited by adam1240, 13 March 2011 - 02:48 PM.





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