Nope, you've still got a ways to go. Try jumping down the pit, or take the ladder if you worry for your health.so i am past the pirats and am in the old city thing im supposed to put the orb in the coffin on the cart right? caus it wont go. iv also explored underneath o that and cant find any other abyss so........
The Sundered Keep - Spoilers
Started by
ub3rman123
, Mar 15 2011 02:07 PM
38 replies to this topic
#31
Posted 26 May 2011 - 10:09 PM
#32
Posted 13 June 2011 - 05:17 AM
Just wondering if you could provide the quest ID or stages? Thanks man, I'm loving the mod so far, can't imagine the amount of work it took...
#33
Posted 13 June 2011 - 06:35 AM
Quest ID is WSMainQuest. Dunno if there's any specific quest stage you want, though.
#34
Posted 13 June 2011 - 01:39 PM
No, that's plenty. Thanks man! For that and the mod. lol
EDIT: The stage that comes right after you kill the big beast (after the 6 shards) would be really helpful.
EDIT: The stage that comes right after you kill the big beast (after the 6 shards) would be really helpful.
Edited by CarlBratananadalewski, 13 June 2011 - 01:46 PM.
#35
Posted 13 June 2011 - 01:54 PM
170.
#36
Posted 02 October 2011 - 06:56 PM
--> SPOILER HERE <-- (dont read if you dont want a spoiler). help please. I have made it thru to the ruined castle, after successfully solving all the memory shard quests, after killing the senital beast that the fake lady summoned after i pushed the coffin into the abyss, I had rocks fall on me, almost kliled me, told to 'get out fast.." i did, Ended up in wrecked castle cavern (blue) with collapsed bridge, etc. A captain (essential NPC was there, and attacked me. Here there were some dead zombies, main bridge to keep is collapsed. Need to climb a ladder to get up to main enterance. Enterance to cavern (containing the wrecked keep) is locked, says i need a key. I go back down to bottom, (also the captain is still down there, essential - she keeps attacking me, won't talk, refuses to accept my yield). Pickepocketedd her, no key. Also received two messages - about zombies falling from bridge, and - treasure, etc.
------->> So... please, what am i missing? Cant find the treasure, and cat find key to exit the cavern in which the keep is located. (blue). <<---------- thank you.
(( BTW: The only place i used the console was when, with pirates, on way in... I went thur door (that says i need two keys) and met admiral. I had not defeated pirate boss yet. Admiral not say anything... pirates tell me to buzz off. It appears that I was supposed to join a pirate group, and help some of them, before going thru that doo0r. When I killed the last bad boss pirate, I went back to admirals room, no admiral, just a green arrow quest mark. Quest snafu now. Found passage with rocks. Comments on the boards indicated the quest, here, was snafu.... so i advanced the quest, and got the passage 'open.' Had to tcl to get thru here, and everything went fine from then on. I have no idea what I did wrong to snafu the pirate caverns part of quest, except for opening the door to admirals quarters without having both keys... ((program SHOULD prevent players from accessing passage thru that door UNLESS both keys are posessed. That should preserve the quest progress.) Anyway, door let me thru... anyway... but admiral said nada. Prolly, casue i talked to admiral BEFORE killing bad pirate boss? ) )
after i fisish the quest, and have a few days to settle, i have some very minor suggestions. Your mod/quest is fabalious. deserves the highest rating. And it has seriously awesome potential to become a world class standard for modders, so close....
@ about zombies on bridge, PUSH then off the bridge!
@ about shard quest, protecting the summoning circle... was brutal.... had to restart this one six times before i survived it. Frenzy, summoned beasties from scrolls, etc., finally gave my avatar the edge to survive wheile keeping the circle intact.
EDIT: when I got to a submerged door (on way out), the admiral was there... I wacked him, (why not?) he died, and the message came that someone was comoing up the stairs... at this point I realized i should have attacked the admiral back in the room with the two keys. Appariently, since i snuck in and killed all the pirates with a bow, I never 'joined' one side. hence the quest broke down.
Restarted the quest, and killed the admiral, all went fine. VERY NICE WORK. I recommed this mod to anyone. One suggeston to modmaker: Place a message that warns new players that the pirates are feuding, BEFORE the player get in too deep... so the player kinows to lets some of them live...Great mod... a towering acomplihment!
------->> So... please, what am i missing? Cant find the treasure, and cat find key to exit the cavern in which the keep is located. (blue). <<---------- thank you.
(( BTW: The only place i used the console was when, with pirates, on way in... I went thur door (that says i need two keys) and met admiral. I had not defeated pirate boss yet. Admiral not say anything... pirates tell me to buzz off. It appears that I was supposed to join a pirate group, and help some of them, before going thru that doo0r. When I killed the last bad boss pirate, I went back to admirals room, no admiral, just a green arrow quest mark. Quest snafu now. Found passage with rocks. Comments on the boards indicated the quest, here, was snafu.... so i advanced the quest, and got the passage 'open.' Had to tcl to get thru here, and everything went fine from then on. I have no idea what I did wrong to snafu the pirate caverns part of quest, except for opening the door to admirals quarters without having both keys... ((program SHOULD prevent players from accessing passage thru that door UNLESS both keys are posessed. That should preserve the quest progress.) Anyway, door let me thru... anyway... but admiral said nada. Prolly, casue i talked to admiral BEFORE killing bad pirate boss? ) )
after i fisish the quest, and have a few days to settle, i have some very minor suggestions. Your mod/quest is fabalious. deserves the highest rating. And it has seriously awesome potential to become a world class standard for modders, so close....
@ about zombies on bridge, PUSH then off the bridge!
@ about shard quest, protecting the summoning circle... was brutal.... had to restart this one six times before i survived it. Frenzy, summoned beasties from scrolls, etc., finally gave my avatar the edge to survive wheile keeping the circle intact.
EDIT: when I got to a submerged door (on way out), the admiral was there... I wacked him, (why not?) he died, and the message came that someone was comoing up the stairs... at this point I realized i should have attacked the admiral back in the room with the two keys. Appariently, since i snuck in and killed all the pirates with a bow, I never 'joined' one side. hence the quest broke down.
Restarted the quest, and killed the admiral, all went fine. VERY NICE WORK. I recommed this mod to anyone. One suggeston to modmaker: Place a message that warns new players that the pirates are feuding, BEFORE the player get in too deep... so the player kinows to lets some of them live...Great mod... a towering acomplihment!
Edited by elanaahova, 03 October 2011 - 08:48 PM.
#37
Posted 19 October 2011 - 09:50 AM
Hi,
I am at the stage where I have killed all the zombies on the bridge and the gates open. But how do I get in ?? There is still an iron lattice I can't open. I can climb down, of course...but not finding a way in. What am I missing ?
I am at the stage where I have killed all the zombies on the bridge and the gates open. But how do I get in ?? There is still an iron lattice I can't open. I can climb down, of course...but not finding a way in. What am I missing ?
#38
Posted 19 October 2011 - 09:58 AM
Climb down on a rocky outcropping to the right.. There's a path that will take you into the gatehouse.
#39
Posted 19 October 2011 - 01:46 PM
Thank you, ub3rman...it was just a case of me not seeing the obvious ..
Great mod, played cleanly and without crashes. The only thing I had trouble with was the darkness of the city, very hard to see anything. But no big deal, and I've finished it now. Love the tower !
Great mod, played cleanly and without crashes. The only thing I had trouble with was the darkness of the city, very hard to see anything. But no big deal, and I've finished it now. Love the tower !



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