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import .nif and save into .blend?


BlackShruikan

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Before I begin to work with my model is safe import a nif file with Blender 2.49, save it as .blend file and

work on it on Blender 2.7+ and export it using Blender 2.49 ?

 

For now I want create static object in Skyrim, not Armors or Weapons.

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Ok I understand how work between different version with the .3ds format but simply I cannot import

any Skyrim Vanilla .nif file. I change the user version to 11 and user version 2 to 34 and I delete all BSLightingShaderProperty

nodes.

 

I think I'll use a old version of NifSkope and I'll see the results.

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