Cyliran Posted October 7, 2015 Share Posted October 7, 2015 So I FINALLY managed to have my armor appear in game but it's like if it was all stretched off and a bit floating around and yet I have set Dismemberweight values in Blender. It would be really nice if somebody could give me atleast an hint of what I'm supposed to do to fix this. So here is what I have in game nowhttp://static-3.nexusmods.com/15/images/110/19072874-1444250895.jpghttp://static-2.nexusmods.com/15/images/110/19072874-1444252773.jpg Link to comment Share on other sites More sharing options...
RabidGears Posted October 7, 2015 Share Posted October 7, 2015 You need to redo the weights and rigging. Link to comment Share on other sites More sharing options...
Cyliran Posted October 8, 2015 Author Share Posted October 8, 2015 You need to redo the weights and rigging.You mean in Blender ? Also what about the rigging I'm sure everything was selected in Blender. But thank you I will try again. Link to comment Share on other sites More sharing options...
RabidGears Posted October 8, 2015 Share Posted October 8, 2015 Yes, you need to do it in Blender. Copy the weights from another mesh and then check the weights (in Weight Paint mode) for each partition in your new mesh to make sure that they look close enough to the original that you copied from. Double check dismemberment partitions to see that everything is assigned as it should be. From the pics you posted it looks like part of the armor is rigged and part is not. Link to comment Share on other sites More sharing options...
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