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Tears Of The Fiend - Endorsements


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#41
Nirrita

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this mod is great

#42
Sativarg

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Darn I just got to the arguments between Cleon and Allecia and now I have to start over completely. I have completed 7 other quests as well and now I will lose all of that to restart this mod.

This is such a good mod that..., that is just what I am going to do. Thanks for the update.


Also: I was having crash issues with the flashbacks occasionally Until I installed RPGBlackDragons ATI30Shader. I have an Nvidia geforce 6800 GT and this shader worked wonders by letting me use true SM3.0 see:Pixel shader comparison and that did the trick. No more crashing dreams. And the original sequences are much better than the low end versions.

#43
HawkFest

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ooops wrong rating... Not a 9 but a 10, my bad

#44
Yves1cl

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nice work

#45
enkephalin07

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It's a decent enough story, but one gets the impression the author didn't care about much more than adapting a story that only fits into Tamriel with a stretch the author couldn't be bothered to make. This is evidenced in typos and bugfixes he couldn't bother to correct, and a plotline that pretends to philosophy but stops at the cheap melodrama of good vs evil.

But it is a good story, one that kept me involved and wondering what the characters would say next. Unfortunately the author forgot that it's an action game, and too often paused the action to put words in the player's mouth rather than stage situations that would give the player opportunity to put supposed viewpoints into practice. Really, who gives a sh*t what you say to some cardboard halfwit AI's that too often want you to stop to click on phrases like some high-maintenance bitches? What the player says does have some long term story repercussions, but those same repercussions don't really care what the player does, as long as you choose to say what the story wants to hear, you can do as you like without any respect to it.

The voice acting was good, but the characters didn't show much personality except where they directly advanced the plot. The rest of the time they were wooden and static, more ditchable than keepable.

#46
razlken

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Great Mod only played first part, but it's really great encountered a few bugs but i think that's because i'm using lots of mods.:P

P.S. i don't know from where the story comes form, but it has lots of references to H.P. Lovcraft's stories, especially "Call of Cthulhu" and "At the Mountain of Madness" or maybe just a coincidence, anyways great mod only thing missing audio...

#47
Marsh-Brother

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Great mod, as always, coming from Symiaz.

#48
Kimuriel

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Top notch work Simyaz, wish more people could appreciate the obvious devotion and creativity that went into creation of this great mod.
I must say that I have enjoyed all of your mods greatly so far and am curious about the next update to this already great mod.

Keep up the work m8 and don't let a few people that obviously can't appreciate the mod that much ruin your fun at mod building. we appreciate the time and effort you, Arilita and others have been putting into the troubleshooting etc for the mod.

Take care mate and keep up the good work

#49
lucius vicius

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how can it be? i only obtain two magical items (a sword and a bow) and my companion was killed during my last flashback. i have too many items of this kind yet :( i am so sorry but the reward dissapoint me.

#50
pbsummers

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Wow, this is Great Mod! Good story with interesting characters. I love one and hate the other, but they are both interesting.
I'll have to wait for 1.2 to finish, because I can't seem to get the bloodworks door to open. At least I think its a bug, maybe I'm just too slow. I'll wait and see, I really want to keep both companions, even the one I hate. I love hating that guy!
THANKS!




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