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Hoarfrost Castle - Endorsements


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#31
stigmund77

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I have given this file a rating of 10

Vary impressive piece of work here clearly a lot of effort has been made to make this mod
vary detailed and cant find anything wrong. This is one of the best mods I have played.

#32
sproaty

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I have given this file a rating of 10

Finished this yesterday, the mod that Battlescorn Castle should have been! I love the quests to recruit your various staff as opposed to the "buy every new feature" mindset that Bethesda seemed to love using on their official mods.

Very fun, nicely laid out. Involving quests. Didn't notice any errors or bugs besides one very minor one - when I went to visit the priest in his chapel for the first time he was downstairs in the basement, and I couldn't walk through the 2 archways there are down there, my character simply wouldn't fit through and I had to "tcl" through the walls. Didn't really bother me but I thought I'd like to throw it out there. :)

jimbob123 - "use" the conduit in your inventory; it's under misc items

Edited by sproaty, 29 February 2008 - 05:16 PM.


#33
Zurriburri

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I have given this file a rating of 10

A nice castle with awesome quests... 10/10

#34
Bleral

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I have given this file a rating of 10

I said I'd get back to rate it when I'd have seen it much deeper, so I do it - and obviously, a well-deserved 10. Sorry for the predictability of this rating, but I can't help :s

It seems to have some compatibility issues with Unique Landscapes: Lush Woodland, or Stendarr Valley, though. I haven't looked into it too much. Nothing devastating, but a little annoyance.

Great work again, and thanks for sharing, like the old man said!

EDIT: The conflict I reported didn't have anything to do with any UL, but with The Necromancer (Giskard's mod). Loading Hoarfrost after it seems to be fine, and I doubt it should cause any harm to the Necromancer.

Edited by Bleral, 06 March 2008 - 11:02 PM.


#35
RA22

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I have given this file a rating of 10

great castle...keeps balance not too big not too small...
Story that comes with castle also gives lot of fun...

#36
sainta117

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I have given this file a rating of 10

Very, very good writing, excellent scripting, and likable characters. Also some genuinely jaw-dropping environments. You'll know them when you see them, trust me. This is every bit as good as any of the original quests done by bethsoft, and better than most.

#37
micalov

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I have given this file a rating of 9

Rate 8 for the castle very goof but not perect, but the quest realy makes it shine so pushed it to a 9 or me :)

#38
hoihoi8

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I have given this file a rating of 10

Bravo, Bravo! This one of the most enjoyable quest mods I have played so far. Interesting story, some really cool environments, great castle, memorable and likable NCPs, no wild goose chases, and tons of neat little extras in the castle. This mod has it all. I was expecting a few small quests, but this turned out to be a couple hour affair. This mod deserves to be on the top 100 for sure.

#39
DoctorCox

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I have given this file a rating of 10

This is hands down the best Oblivion castle I have seen. The quests are excellent, the castle is beautifully organised (no half hour treks just to get to your bed) and the additional services when the castle is complete are great.

Just a couple of minor issues. I forget exactly the sequence of events (sorry I did not report this while it was fresh in my mind) but during the last quest the steward gives you a dcoument to read. And you have to read it before the quest will advance and he will tell you more. However I forget exactly how (maybe I spoke to him again before reading?) but it broke the quest. I had to reload an earlier save to get things back on track. You might just want to make sure your scripting is tight and accounts for all the possible actions.

The second minor SPOILER SPOILER SPOILER SPOILER SPOILER SPOILER is that in my opinion, the tithes, while nice way too high. It seems a bit unrealistic to me that after paying the guards and staff, there would still be 3 - 5K of gold left for you for protecting a few small farms.

#40
oblivioner123456

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I have given this file a rating of 10

This mod is great! However, the last quest (Requiem of the Reluctant) is bugged for me. Me and the captain got all the zombies, but the compass still went on them and i didn't get a journal update. Anyone else have this problem? Anyone know how to fix it?




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