and add a 10 second timestop on each hit so that you can kill a chain of people and they only Stay and if the spell times out then all will die at once it would look cool and youll have 10 secs to escape it would be nice if anyone can do that thx for reading
Timestop Mod
#1
Posted 04 April 2007 - 06:40 PM
and add a 10 second timestop on each hit so that you can kill a chain of people and they only Stay and if the spell times out then all will die at once it would look cool and youll have 10 secs to escape it would be nice if anyone can do that thx for reading
#2
Posted 04 April 2007 - 07:43 PM
It would be fairly simple to have a spell that disables all AI while it's in effect. I believe this also prevents crimes from being reported, and causes them to freeze in whatever position they're currently in. Not entirely sure of this, though. HOWEVER, I'm fairly certain that if they're already attacking you, they will use melee attacks if you get close enough. Not sure if they can use ranged attacks, or if they will engage someone if attacked.
I don't think it's possible to disable collision for specific generic classes of objects (For instance, disabling physics on NPCs and items, while retaining it for statics), buts that's an area I'm not familiar with.
#3
Posted 24 July 2009 - 11:34 PM
It isn't entirely clear what you're asking. If I understand you correctly, you want a spell that causes NPCs and possibly objects to stop moving around, causes crime to go unreported, and prevents them turning into a ragdoll until the spell wears off.
It would be fairly simple to have a spell that disables all AI while it's in effect. I believe this also prevents crimes from being reported, and causes them to freeze in whatever position they're currently in. Not entirely sure of this, though. HOWEVER, I'm fairly certain that if they're already attacking you, they will use melee attacks if you get close enough. Not sure if they can use ranged attacks, or if they will engage someone if attacked.
I don't think it's possible to disable collision for specific generic classes of objects (For instance, disabling physics on NPCs and items, while retaining it for statics), buts that's an area I'm not familiar with.
Disabling AI wouldn't freeze them I believe, more likely they'd wander around, and if you attack they'll defend.
I thik he means that when you kill someone time freezes for 10 secs completely freezing everything..
meanwhile you can run, or kill all nearby to get more freezed time to kill more and so on
#4
Posted 25 July 2009 - 12:23 AM



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