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The Severe and Unsolved Case of Mass CTDs


Aerukai

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-game is installed at C:\program files(x86)\steam\steamapps\common\Skyrim
-Nexus is on version 0.60.16
-Skyrim is on the latest version.
-SKSE is on version 1.7.3 (latest build).
-LOOT is on version 0.6.1 (I just now updated to 0.8.1).
-My computer specs:
-GPU: Sapphire radeon r9 270
-CPU: AMD A8-3870 3.4GHz
-8GB ram
-2 TB external harddrive (skyrim not installed here), and 55 GB internal SSD (Skyrim IS installed here)
-700w power supply
Okay. I've delayed posting for six months because I believed I could solve it myself. 200 game hours later, and I still have not fixed the crashes. I'm in desperate need of help. I was close to fixing the problem right up until the "big" Nexus update.
Ever since the nexus update to, I think, .60, I've been having some severe problems. I can't run any script-heavy mods like iHud, Immersive Detection of NPC's, wearable lanterns, enhanced blood textures, categorized favorites, deadly dragons (by script heavy I merely mean these mods flood my papyrus log). These mods all caused a crash within a radius of Dragonsreach.
Important things to note:
1. I use LOOT to sort my mods. I use Nexus/SKSE to run my mods, and have no mods installed through Steam.
2. I used TESV edit to clean all of Skyrim's dlcs.
3. I've reinstalled Skyrim, redownloaded Nexus, fully updated all of my mods, and removed mods with common, easy to identify conflicts.
4. I never add or remove mods in the middle of a playthrough. I always either a. coc riverwood or b. start from beginning in Helgen to test/play.
5. Now that I have removed my most heavily scripted mods, none of these CTD circumstances appear to be repeatable. One day, i'll load up my game, fast travel to Solitude, walk into the city and CTD. Another day I'll do the civil war questline, enter Windhelm for the final quest and CTD in the loading screen. They seem to be completely random, and i'm unsure where the conflict is occuring. Whiterun CTDs are common, especially after I immediately load my game, but then again, I spend a lot of time in Whiterun.
Here's a couple other things to note:
-I created an "SKSE.ini" in Skyrim\data\SKSE with the following lines:
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
-I edited my Skyrim.ini a while back, and I don't remember what I added exactly, but here it is

[General]
sLanguage=ENGLISH

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Actor]
fVisibleNavmeshMoveDist=12288.0000

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMinGrassSize=100

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f3PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

-I can't install my Skyrim on my D drive (the 2 TB external drive) because 50% of the in-game sounds won't work for some odd reason.

-A few weeks ago when I reinstalled my game and my mods, I managed to run a stable game for the first 16 hours of a playthrough with all of my scripted mods and such. My game began crashing again when I added three mods in the middle of my playthrough (I know, a bad idea) Chrysamere, CL's ebony weapons replacer, and 10 enchants perk. When I removed these and started another playthrough, it was as if my game had never been stable in the first place.

Now, my load order, as of right now, as organized by LOOT, and exported by NMM:
Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
TESGLoadingScreens.esp=1
Yes, you're seeing that correctly. One load screen mod which changes the black background. I also have a few texture mods, which change the sky texture, the sun texture, and maybe the aurora textures. Other than that? Nothing. Oddly enough though, now that I've removed my 100+ mods, i'm actually getting more messages in my papyrus log.
Here's my latest papyrus log after doing "coc riverwood", running to Whiterun, and crashing:

[11/02/2015 - 07:49:05PM] Papyrus log opened (PC)
[11/02/2015 - 07:49:05PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[11/02/2015 - 07:49:05PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[11/02/2015 - 07:49:05PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[11/02/2015 - 07:49:13PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[11/02/2015 - 07:49:14PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[11/02/2015 - 07:49:34PM] warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (04016E02) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0401AAC8) because their base types do not match
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027115) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027114) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property TG05KarliahInvisibilitySpell on script tg06questscript attached to TG06 (00021552) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027111) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027117) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027116) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027112) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027113) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (04027110) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property Necromancy on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property WindWalker on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to (02003BA8) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (04017E85) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to (0401DC33) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to (0402710F) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:34PM] warning: Property DLC1VampireChangeEffect on script dlc1playervampirechangescript attached to DLC1PlayerVampireQuest (020071D0) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (040177DD)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (0401843D)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (04018FA1)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (04018FD0)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (04018FC3)>]OnPackageStart()
[11/02/2015 - 07:49:46PM] [DLC2PillarBuilderActorScript < (04018FCF)>]OnPackageStart()
[11/02/2015 - 07:49:47PM] [DLC1VQ03ManageFactions ]manage factions
[11/02/2015 - 07:49:47PM] [DLC1VQ03ManageFactions ]manage factions
[11/02/2015 - 07:49:47PM] PATCH 1.5 QUEST HAS STARTED
[11/02/2015 - 07:49:47PM] PATCH 1.6 QUEST HAS STARTED
[11/02/2015 - 07:49:47PM] PATCH 1.9 QUEST HAS STARTED
[11/02/2015 - 07:49:47PM] DLC1: Starting DLC1 Initialization quest.
[11/02/2015 - 07:49:47PM] ---BYOH Adoption System has started.---
[11/02/2015 - 07:49:47PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest START
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] running OnCellLoad() and AlreadyInit = False
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] running OnCellLoad() and AlreadyInit = False
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] running OnCellLoad() and AlreadyInit = False
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000B6F69)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD80)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The TriggerMarker is [WeaponRackTriggerSCRIPT < (000ACD7E)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] The Starting Weapon is [ObjectReference < (000B6F6B)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] The Starting Weapon is None
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] Doesn't have a starting weapon
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD81)>] finishing OnCellLoad() and AlreadyInit = TRUE
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] The Starting Weapon is [ObjectReference < (00035514)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] Has a starting weapon
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] Handling Starting Weapon
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Has a starting weapon
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Handling Starting Weapon
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] Disabling physics on [ObjectReference < (000B6F6B)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Disabling physics on [ObjectReference < (00035514)>]
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] Moving 0 to the SwordMarker
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] Moving 0 to the WarhammerMarker
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000B6F6A)>] finishing OnCellLoad() and AlreadyInit = TRUE
[11/02/2015 - 07:49:48PM] DARYL - [WeaponRackActivateSCRIPT < (000ACD7F)>] finishing OnCellLoad() and AlreadyInit = TRUE
[11/02/2015 - 07:49:49PM] DLC2InitCrossDLCScript found: [DLC1VQ01QuestScript ], [bYOH_QF_BYOHRelationshipAdopt_010042B4 ]
[11/02/2015 - 07:49:49PM] Arvak: Adding [WorldSpace ] to [FormList < (0100099B)>]
[11/02/2015 - 07:49:49PM] [DLC2InitCrossDLCScript ] found Durnehviir in Dawnguard.esm
[11/02/2015 - 07:49:49PM] Now updating Hearthfire content.
[11/02/2015 - 07:49:49PM] [[Actor < (0001A66B)>], [Actor < (0001A6AC)>], [Actor < (00019A2D)>], [Actor < (00013484)>], [Actor < (0001C18F)>], [Actor < (000199B4)>], [Actor < (0001348B)>], [Actor < (00019E10)>], [Actor < (0001B08F)>], [Actor < (000198DB)>], [Actor < (000198A4)>], [Actor < (0001A6AE)>], [Actor < (000199D0)>], [Actor < (0001A636)>], None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None, None] 100
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001A66B)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001A6AC)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (00019A2D)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (00013484)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001C18F)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (000199B4)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001348B)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (00019E10)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001B08F)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (000198DB)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (000198A4)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001A6AE)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (000199D0)>]
[11/02/2015 - 07:49:49PM] Now checking: [Actor < (0001A636)>]
[11/02/2015 - 07:49:49PM] Now checking: None
[11/02/2015 - 07:49:49PM] Done updating Hearthfire content.
[11/02/2015 - 07:49:50PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:49:52PM] [DLC2_QF_DLC2_MQ04_02016E02 ] DLC2Init quest DONE
[11/02/2015 - 07:49:52PM] PATCH 1.4 QUEST HAS STARTED
[11/02/2015 - 07:49:52PM] Patch Script is working
[11/02/2015 - 07:49:52PM] [DLC1_2StateActivatorWithGlobal < (02017D59)>]: SetOpen called with abOpen = False
[11/02/2015 - 07:49:53PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()
[11/02/2015 - 07:49:53PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00013163)>])
[11/02/2015 - 07:49:53PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00013163)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[11/02/2015 - 07:49:53PM] RNPC: Initiating NPC mental model.
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [DLC1InitScript ]: appending explosive gas formlists
[11/02/2015 - 07:49:53PM] [DLC1InitScript ]: [Form < (0200F1B5)>] is being added to list [FormList < (00082E17)>]
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [byohhousescript ]OnInit
[11/02/2015 - 07:49:53PM] [DLC1InitScript ]: [Form < (0200F1B0)>] is being added to list [FormList < (00082E17)>]
[11/02/2015 - 07:49:53PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form < (00012E4D)>], itemCount=1
[11/02/2015 - 07:49:53PM] [DLC1InitScript ]: [Form < (0200F1BA)>] is being added to list [FormList < (00082E17)>]
[11/02/2015 - 07:49:53PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form < (00012E46)>], itemCount=1
[11/02/2015 - 07:49:53PM] [byohhousebuildingscript ] UpdateLogCount
[11/02/2015 - 07:49:53PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form < (00012E49)>], itemCount=1
[11/02/2015 - 07:49:53PM] [byohhousebuildingscript ] UpdateLogCount
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (04038566) cannot be initialized because the script no longer contains that property
[11/02/2015 - 07:49:53PM] Updating Orphanables Status: ------------------------
[11/02/2015 - 07:49:53PM] [bYOHHouseBuildingPlayerScript ]OnItemAdded [Form < (00012E4B)>], itemCount=1
[11/02/2015 - 07:49:53PM] [byohhousebuildingscript ] UpdateLogCount
[11/02/2015 - 07:49:53PM] [bYOHHouseBuildingPlayerScript ]: None, [Location < (00013163)>]
[11/02/2015 - 07:49:53PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=None, newloc=[Location < (00013163)>]
[11/02/2015 - 07:49:53PM] [DLC1InitScript ]: [Form < (0200F1B5)>] is being added to list [FormList < (00109E7B)>]
[11/02/2015 - 07:49:54PM] [byohhousebuildingscript ] UpdateLogCount
[11/02/2015 - 07:49:54PM] error: Cannot add a None inventory event filter to this reference alias
stack:
[alias Player on quest BYOHHouseBuilding (0300305D)].BYOHHouseBuildingPlayerScript.AddInventoryEventFilter() - "" Line ?
[bYOHHouseBuilding (0300305D)].BYOH_QF_BYOHHouseBuilding_0100305D.Fragment_0() - "BYOH_QF_BYOHHouseBuilding_0100305D.psc" Line 177
[11/02/2015 - 07:49:54PM] [byohhousebuildingscript ] logcount=0
[11/02/2015 - 07:49:54PM] [byohhousebuildingscript ] logcount=0
[11/02/2015 - 07:49:54PM] [byohhousebuildingscript ] logcount=0
[11/02/2015 - 07:49:54PM] [byohhousebuildingscript ] logcount=0
[11/02/2015 - 07:49:55PM] -------------------
[11/02/2015 - 07:49:57PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:23PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:26PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:34PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00013163)>], None
[11/02/2015 - 07:50:34PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00013163)>], newloc=None
[11/02/2015 - 07:50:34PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()
[11/02/2015 - 07:50:34PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None)
[11/02/2015 - 07:50:34PM] [dlc1radiantscript ]CreateQuestBasedOnLocation(None) is NOT creating a quest: as Location is None.
[11/02/2015 - 07:50:34PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:34PM] RNPC: Periodic update check.
[11/02/2015 - 07:50:36PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:42PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:45PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:50:59PM] error: (000DC550): cannot enable an object with an enable state parent.
stack:
[ (000DC550)].lvlpredatorscript.Enable() - "" Line ?
[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[11/02/2015 - 07:50:59PM] error: (000DC551): cannot enable an object with an enable state parent.
stack:
[ (000DC551)].lvlpredatorscript.Enable() - "" Line ?
[ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[11/02/2015 - 07:51:02PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()
[11/02/2015 - 07:51:02PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00018E3F)>])
[11/02/2015 - 07:51:02PM] [bYOHHouseBuildingPlayerScript ]: None, [Location < (00018E3F)>]
[11/02/2015 - 07:51:02PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=None, newloc=[Location < (00018E3F)>]
[11/02/2015 - 07:51:02PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00018E3F)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[11/02/2015 - 07:51:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:05PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:08PM] error: (000C97D2): cannot enable an object with an enable state parent.
stack:
[ (000C97D2)].ObjectReference.Enable() - "" Line ?
[C00GiantAttack (000C97D9)].QF_C00GiantAttack_000C97D9.Fragment_0() - "QF_C00GiantAttack_000C97D9.psc" Line 53
[11/02/2015 - 07:51:09PM] RNPC: Periodic update check.
[11/02/2015 - 07:51:13PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False
[11/02/2015 - 07:51:16PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:19PM] [bYOHHouseBuildingPlayerScript ]: [Location < (00018E3F)>], [Location < (00018A56)>]
[11/02/2015 - 07:51:19PM] [byohhousebuildingscript ] PlayerChangeLocation: oldloc=[Location < (00018E3F)>], newloc=[Location < (00018A56)>]
[11/02/2015 - 07:51:19PM] [DCL1VampireTurnPlayerScript ]OnLocationChange()
[11/02/2015 - 07:51:19PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00018A56)>])
[11/02/2015 - 07:51:19PM] [dlc1radiantscript ]CreateQuestBasedOnLocation([Location < (00018A56)>]) is NOT creating a quest: as Location is neither DLC1HunterHQLocation nor DLC1VampireCastleLocation
[11/02/2015 - 07:51:24PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:32PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:39PM] RNPC: Periodic update check.
[11/02/2015 - 07:51:40PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:41PM] error: (000DC556): cannot enable an object with an enable state parent.
stack:
[ (000DC556)].lvlpredatorscript.Enable() - "" Line ?
[ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[11/02/2015 - 07:51:51PM] Persuade: [Actor < (000DC9E4)>]
[11/02/2015 - 07:51:51PM] [favordialoguescript ]Current Skill uses given: 1500.000000 times the Skill Use Multiplier
[11/02/2015 - 07:51:51PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:51:51PM] [DLC1VampireSleepScript ]PlayerActivateBed() IsCoffin =False
[11/02/2015 - 07:52:00PM] VM is freezing...
[11/02/2015 - 07:52:00PM] VM is frozen
[11/02/2015 - 07:52:01PM] Saving game...
[11/02/2015 - 07:52:01PM] VM is thawing...
[11/02/2015 - 07:52:03PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:52:08PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:52:14PM] [DLC2PillarBuilderActorScript < (040177DB)>]OnPackageStart()
[11/02/2015 - 07:52:18PM] RNPC: Periodic update check.

(I'm not sure why it's so incredibly long. Before I removed all of my mods, the logs were one to two lines at the maximum).
Short of a complete reinstall (again), and an avoidance of using nexus and mods altogether or something, I'm at a complete loss as to what's causing these problems. I'm no expert modder, and I don't think anyone will take the time to read through all this, but any help would really really be appreciated.
Thanks
-LR
Edited by Aerukai
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