I have given this file a rating of 10
This mod is one of the best things that happened to Oblivion modding! Thank you so much for the efforts that all the team puts on this.
Cobl - Endorsements
Started by
frankiemiddlefinger
, Nov 26 2008 12:03 PM
203 replies to this topic
#11
Posted 03 December 2008 - 12:33 AM
#12
Posted 08 December 2008 - 06:28 AM
I have given this file a rating of 9
Occasionally I get missing meshes/textures while using this mod. This causes giant yellow cubes to appear in their place.
Occasionally I get missing meshes/textures while using this mod. This causes giant yellow cubes to appear in their place.
#13
Posted 11 December 2008 - 11:30 PM
I have given this file a rating of 10
Gotta be one of best best functioning mods out there!
++Kudos~!
Gotta be one of best best functioning mods out there!
++Kudos~!
#14
Posted 14 December 2008 - 09:17 AM
I have given this file a rating of 10
Cobl is the best thing in the world! I just got it installed and started playing and it magically fixed some other mods that were not working perfectly. If i run into any problems i will be sure to give detailed feedback. Its the least I can do.
Cobl is the best thing in the world! I just got it installed and started playing and it magically fixed some other mods that were not working perfectly. If i run into any problems i will be sure to give detailed feedback. Its the least I can do.
#15
Posted 15 December 2008 - 08:38 PM
I have given this file a rating of 10
I had forgotten to rate.
Excellent mod, and great support from the author. Thanks.
I had forgotten to rate.
Excellent mod, and great support from the author. Thanks.
#16
Posted 17 December 2008 - 09:57 AM
I have given this file a rating of 10
Grandiose mod, but I almost forgot to rate it (shame on me).
Thanks!
Grandiose mod, but I almost forgot to rate it (shame on me).
Thanks!
#17
Posted 26 December 2008 - 05:10 PM
I have given this file a rating of 10
I gave this file a 10
This because it's a great mod, which also makes it easier for other mods to work together well, which makes those mods even better too
I dunno where I can give a suggestion for the Cobl team, so I'll do it here:
If Cobl includes a number of abilities which don't have any effects but can be used in scripts in other mods with a HasSpell command to check for stuff, mods will be able to function together better too. For example: An ability named NoBleeding can be added to a ghost-type of creature, so that other mods with bleed effects won't cause a ghost to bleed. Just an idea
I gave this file a 10
This because it's a great mod, which also makes it easier for other mods to work together well, which makes those mods even better too
I dunno where I can give a suggestion for the Cobl team, so I'll do it here:
If Cobl includes a number of abilities which don't have any effects but can be used in scripts in other mods with a HasSpell command to check for stuff, mods will be able to function together better too. For example: An ability named NoBleeding can be added to a ghost-type of creature, so that other mods with bleed effects won't cause a ghost to bleed. Just an idea
#18
Posted 27 December 2008 - 06:50 PM
I have given this file a rating of 10
I'm a long time user of Cobl who just got around to updating my mod selection for Oblivion, and figured I ought to rate this mainstay of my game. This wonderful mod makes Oblivion feel like a proper Elder Scrolls game, and less like a generic fantasy world- the books, the alchemy ingredients, the beer. Even The Luggage, which is inspired by another world entirely, fits, because of the engaging and amusing way it is placed in the world. Add in the thoughtful support of options like hunger and thirst mods, complete with foods that actually appear tempting ( I could never get excited about having to eat a raw boar steak and a potato, but a beef and leek savory pie is another matter entirely), and we have something truly special, that I will not play without. Thanks to all involved in this lovely project.
I'm a long time user of Cobl who just got around to updating my mod selection for Oblivion, and figured I ought to rate this mainstay of my game. This wonderful mod makes Oblivion feel like a proper Elder Scrolls game, and less like a generic fantasy world- the books, the alchemy ingredients, the beer. Even The Luggage, which is inspired by another world entirely, fits, because of the engaging and amusing way it is placed in the world. Add in the thoughtful support of options like hunger and thirst mods, complete with foods that actually appear tempting ( I could never get excited about having to eat a raw boar steak and a potato, but a beef and leek savory pie is another matter entirely), and we have something truly special, that I will not play without. Thanks to all involved in this lovely project.
Edited by greenwarden, 27 December 2008 - 06:51 PM.
#19
Posted 28 December 2008 - 02:23 AM
I have given this file a rating of 10
That's good! I like it very much. Thank you.
That's good! I like it very much. Thank you.
#20
Posted 30 December 2008 - 06:27 PM
I have given this file a rating of 10
I don't use everything in Cobl, but it's great to know it's there. One thing, though: Sammo needs a sweetroll item. Remember that question in Morrowind's guided chargen? A baker gives you a sweetroll, then a local gang demands it from you.
Come to think of it, we need Telepaths, too. Guess it's time for me to whip something up.
I don't use everything in Cobl, but it's great to know it's there. One thing, though: Sammo needs a sweetroll item. Remember that question in Morrowind's guided chargen? A baker gives you a sweetroll, then a local gang demands it from you.



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