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[help required] Isabela's Face (her piercing rather)


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#1
fosywyn

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Hi there.

I've been searching a bit, but couldn't find any solutions so far.

So, to my problem. I did a retexture for Isabela which went well. But i now want to have her with white or brighter skin aswell. The body was done after 10mins with paint tools, but her face is where I'm stuck now.

I used this method to edit her face:
...rename the .mor to hf_cgn_001.mop ...made an erf ... put erf into \core\patch\

Changing face structure, hairstyle, skin color etc. is easy that way. I can extract the .mor with Face Replacer and use it for my Isabela mod. Yay!
But what's kinda annoying, is the wrong placement of her piercing. It's floating in the air off her skin. This seems to happen as soon as you import her face to the chargen.

Is there a way to change the skin color by just editing the value in the .mor file from t1_skn_h10 to t1_skn_h04 without actually editing it via chargen? I thought the Face Replacer could do it. It lets me set the values, but as soon as i do it won't save my file as new .mor or update one.

If there's anyone who knows how to just change her faces skin color without screwing up the piercing, please help.

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#2
sherban1988

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You can use the GFFEditor to edit .mor files.

I only used it to change Merrill's hair color, but the skin tone was there too and it could be changed. You just need to know the chargen value for the new skintone you want, and from your post I see you already do :)

So just modify the .mor, throw it in an .erf and voila, you're done :)

#3
fosywyn

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thanks. just found that out today, lol. didnt think that tool does this too. neat.

got my fair skinned mod now :)

XN_Isabela_reskin




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