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Operation Optimization


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#1
Site Bot

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Operation Optimization

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#2
damiendarksun

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Great idea for a mod!! We have low poly grass, which works great. Now we need something like low poly rocks or other things

:D

#3
Thor.

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Im a real big fan of these mods, its always nice to see people try to enhance framerates without quality loss. good work, keep it up.

10 out of 10

here's is a little application that really helped me in frame rates, and the notorious file-swapping problem.

http://www.guru3d.co...cetweakutility/ check it out...

#4
FanMattai

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how does it work

#5
damiendarksun

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This is the most exciting mod to come along for a long time. He found a way to massively increase the FPS in the game without causing the graphics to look bad. The technical details are a mystery to me but it seems to work!!! :D

#6
Vythicus

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I hope this works. My framerate drops like 300% when facing that tree in Sheogorath's palace.

If it works, I'll come back and give you kudos to encourage you to do more optimizations.

Thanks!

-Vythicus

#7
r3fu53d

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Does this require Shivering Isles? Does it affect all of Oblivion or is it only for SI? Great idea, BTW.

#8
WhiteWizard11

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Hmmm.... I'm guessing editing the collision mesh?

#9
sniperjoe14

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I see this as a great start to a great, expanding mod.

#10
Sativarg

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Thore, Are you sure you meant GTU 3.2?
Announcement (updated 28th Sept '02)
"GTU 3.2 is not compatible with the 29.60 (or newer) drivers."

RivaTuner 2.0 Final seems a better choice

Version: RivaTuner 2.0 Final Release
Publisher: Unwinder
Date added: 2006-12-26 02:36:38
File Size: 2.2 MB
OS Support: Windows 2000/XP x64 & x32
License: Freeware
Downloads: 5446290 downloads
Software type: Videocards - Overclocking & Tweaking

I cant even find a download link for GTU 3.2.
Download our GeForce Tweak utility takes me to a general download page.?

I use NVTray 1051 Beta 4
Note: The beta versions above include a technical preview of the Flash On Screen Display originally developed by Ray Adams of ATI Tray Tools. It can display FPS, GPU Temps (in which (Joshua Taylor) added SLI support), GPU/Memory Clocks in-game, among other useful things. Many thanks to Ray for sharing his wonderful utility, and knowledge!




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