I have given this file my endorsement.
This mod fills in on the need for updated hotkey functions that was started by SuperHotkeys (but that had bugs), and this does perform! Totally worth a download.
Enhanced Hotkeys - Endorsements
Started by
Blastwavexxx
, Sep 21 2010 07:47 PM
116 replies to this topic
#11
Posted 27 September 2010 - 11:10 PM
#12
Posted 27 September 2010 - 11:41 PM
I have given this file my endorsement.
Epic win.
Epic win.
#13
Posted 29 September 2010 - 03:08 AM
I have given this file my endorsement.
Nice
Nice
#14
Posted 29 September 2010 - 08:07 AM
I have given this file my endorsement.
Excellent Mod - Just wish it had existed earlier :-)
Excellent Mod - Just wish it had existed earlier :-)
#15
Posted 29 September 2010 - 11:51 PM
I have given this file my endorsement.
Keep up the good work, NiceOne!
Keep up the good work, NiceOne!
#16
Posted 30 September 2010 - 04:00 AM
I have given this file my endorsement.
Hey, this is great!
Thanks!
Hey, this is great!
Thanks!
#17
Posted 30 September 2010 - 10:06 AM
I have given this file my endorsement.
Seem complicated but really usefull
Seem complicated but really usefull
#18
Posted 30 September 2010 - 04:26 PM
I have given this file my endorsement.
This is a great mod! Its so easy to set up with the OMOD data, the extra 9 and 10 slots are perfect, and the scrolling option enable the use of all types of spells. Its nice being able to switch between diffrent elemental spells with one button. Not to mention the 3 additional scroll wheels are perfect for Midas spells.
This is a great mod! Its so easy to set up with the OMOD data, the extra 9 and 10 slots are perfect, and the scrolling option enable the use of all types of spells. Its nice being able to switch between diffrent elemental spells with one button. Not to mention the 3 additional scroll wheels are perfect for Midas spells.
#19
Posted 03 October 2010 - 08:40 PM
I have given this file my endorsement.
top
top
#20
Posted 04 October 2010 - 03:24 PM
I have given this file my endorsement.
First of all, I want to thank the author for this sorely needed mod, and for his prompt replies to the questions being asked on the discussion section. I do have, however, a small problem with this mod.
I have installed OBMM and OBSE v18 final as instructed. I am also running FCOM and a load of other mods that are too long to list here. None of them interfere with the hotkey wheel specifically (neither BTmod nor Immersive Interface deal with the wheel, to my knowledge).
I am able to bring up the wheel in-game and assign items to the different hotkeys, as well as bring up multiple wheels (I've set 2 wheels). The problem I am having is with the Cycle Key and the Mode Key. Neither seem to work for me. Here's a look at the ini file (explanatory text removed here not in actual ini):
set tnoEH.debug to 1
set tnoEH.wheelNumbers to 1
set tnoEH.wheelLetters to 0
set tnoEH.wheelNumpad to 0
set tnoEH.stickyWheel to 1
set tnoEH.wheel_1 to 38
set tnoEH.wheel_2 to 0
set tnoEH.wheel_3 to 0
set tnoEH.wheelIconTimeout to 4
set tnoEH.wheelIconAlphaMax to 200
set tnoEH.wheelIconAlphaMin to 100
set tnoEH.wheelIconSize to 24
set tnoEH.wheelIconX to 16
set tnoEH.wheelIconY to 48
set tnoEH.cycleKey to 157
set tnoEH.modeKey to 184
set tnoEH.addKey to 184
set tnoEH.delKey to 56
set tnoEH.wheelPosition to 4
set tnoEH.equipMessages to 1
set tnoEH.preCastDelay to 0
set tnoEH.postCastDelay to 0
If my understanding of your mod is correct, then I should be able to set the mode so that if I assign more than 1 item to a hotkey - say, longsword and shortsword to the 1 hotkey - then, by pressing the 1 hotkey, I should cycle between the two items. This does not seem to work for me. I tried pressing the cycle key whilst assigning an time for a hotkey, but that doesn't seem to work either.
I can cycle between the wheel in-game by pressing "L" (38), but that defeats the purpose, to my mind.
Any help would be greatly appreciated. Again, thanks for a great mod!
First of all, I want to thank the author for this sorely needed mod, and for his prompt replies to the questions being asked on the discussion section. I do have, however, a small problem with this mod.
I have installed OBMM and OBSE v18 final as instructed. I am also running FCOM and a load of other mods that are too long to list here. None of them interfere with the hotkey wheel specifically (neither BTmod nor Immersive Interface deal with the wheel, to my knowledge).
I am able to bring up the wheel in-game and assign items to the different hotkeys, as well as bring up multiple wheels (I've set 2 wheels). The problem I am having is with the Cycle Key and the Mode Key. Neither seem to work for me. Here's a look at the ini file (explanatory text removed here not in actual ini):
set tnoEH.debug to 1
set tnoEH.wheelNumbers to 1
set tnoEH.wheelLetters to 0
set tnoEH.wheelNumpad to 0
set tnoEH.stickyWheel to 1
set tnoEH.wheel_1 to 38
set tnoEH.wheel_2 to 0
set tnoEH.wheel_3 to 0
set tnoEH.wheelIconTimeout to 4
set tnoEH.wheelIconAlphaMax to 200
set tnoEH.wheelIconAlphaMin to 100
set tnoEH.wheelIconSize to 24
set tnoEH.wheelIconX to 16
set tnoEH.wheelIconY to 48
set tnoEH.cycleKey to 157
set tnoEH.modeKey to 184
set tnoEH.addKey to 184
set tnoEH.delKey to 56
set tnoEH.wheelPosition to 4
set tnoEH.equipMessages to 1
set tnoEH.preCastDelay to 0
set tnoEH.postCastDelay to 0
If my understanding of your mod is correct, then I should be able to set the mode so that if I assign more than 1 item to a hotkey - say, longsword and shortsword to the 1 hotkey - then, by pressing the 1 hotkey, I should cycle between the two items. This does not seem to work for me. I tried pressing the cycle key whilst assigning an time for a hotkey, but that doesn't seem to work either.
I can cycle between the wheel in-game by pressing "L" (38), but that defeats the purpose, to my mind.
Any help would be greatly appreciated. Again, thanks for a great mod!



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