I have given this file my endorsement.
Great Mod
Companion Sandbox Mode - Endorsements
Started by
DarkTower7899
, Oct 22 2010 10:26 PM
139 replies to this topic
#21
Posted 30 October 2010 - 11:30 AM
#22
Posted 30 October 2010 - 12:09 PM
I have given this file my endorsement.
More realastic,but sometimes mates would lost.....
More realastic,but sometimes mates would lost.....
#23
Posted 31 October 2010 - 02:06 AM
I have given this file my endorsement.
This is a great mod. It adds more life to the companions. There is one problem I found though. I installed this mod on the first play through late-game which worked fine, and then started using it for my second play through. Whenever I get close to Primm for the first time, there's this invisible line I pass which I take note of each time a try to get to Primm. When I pass it, my game freezes for 10 seconds and then shows the cut scene of me dying with my head blown off. I've fast traveled to the drive in to see if I could go from there, but it still froze. (So I assume there's an invisible circle line thing around Primm) I used the console commands and fast traveled into Primm. That worked, but when I went into a building and then back out again in the town, I froze up and died. I tried deselecting all of my mods and the game worked fine. After, I checked all the essential mods I needed (somewhere around 10 of them). None of them conflict each other as well. I tried going to Primm and the same thing happened. I tried narrowing my results with those 10 mods and deselected this one first. I tried getting to Primm and it finally worked. I'm not sure what's going on or if any other people are getting this bug. Could you please figure out what's wrong and why Primm?
This is a great mod. It adds more life to the companions. There is one problem I found though. I installed this mod on the first play through late-game which worked fine, and then started using it for my second play through. Whenever I get close to Primm for the first time, there's this invisible line I pass which I take note of each time a try to get to Primm. When I pass it, my game freezes for 10 seconds and then shows the cut scene of me dying with my head blown off. I've fast traveled to the drive in to see if I could go from there, but it still froze. (So I assume there's an invisible circle line thing around Primm) I used the console commands and fast traveled into Primm. That worked, but when I went into a building and then back out again in the town, I froze up and died. I tried deselecting all of my mods and the game worked fine. After, I checked all the essential mods I needed (somewhere around 10 of them). None of them conflict each other as well. I tried going to Primm and the same thing happened. I tried narrowing my results with those 10 mods and deselected this one first. I tried getting to Primm and it finally worked. I'm not sure what's going on or if any other people are getting this bug. Could you please figure out what's wrong and why Primm?
#24
Posted 31 October 2010 - 02:19 AM
I have given this file my endorsement.
At points its annoying when they run abit TOO far, especially in the outside. But generally, I'm glad my house doesn't feel so very empty anymore.
At points its annoying when they run abit TOO far, especially in the outside. But generally, I'm glad my house doesn't feel so very empty anymore.
#25
Posted 31 October 2010 - 12:42 PM
I have given this file my endorsement.
Great mod! Thank you!
Great mod! Thank you!
#26
Posted 31 October 2010 - 06:33 PM
I have given this file my endorsement.
Adds life to those rag dolls of NPC's!Greatly appreciated
Adds life to those rag dolls of NPC's!Greatly appreciated
#27
Posted 01 November 2010 - 02:01 PM
I have given this file my endorsement.
can u let them sleep or eat it would be better!
can u let them sleep or eat it would be better!
#28
Posted 01 November 2010 - 08:03 PM
I have given this file my endorsement.
I installed this mod with the Homestead mod. I returned to my home with all of my companions and told them all to wait there. I left and came back and saw Boone (no joke) washing the dishes while the Brotherhood girl and the Follower of the Apocalypse guy were reading. This mod definitely adds a realistic feel to your companions.
Excellent job
I installed this mod with the Homestead mod. I returned to my home with all of my companions and told them all to wait there. I left and came back and saw Boone (no joke) washing the dishes while the Brotherhood girl and the Follower of the Apocalypse guy were reading. This mod definitely adds a realistic feel to your companions.
Excellent job
#29
Posted 04 November 2010 - 06:24 PM
I have given this file my endorsement.
This is an amazing mod, and it adds so much more to the companions... including Boone's appetite. Apparently he gets very hungry during our travels, so if I leave him alone too long in my hotel room / house / etc., he'll pretty much eat anything left out in the open. ^^ He even stole the brahmin steak that was in Rex's dog bowl!
Amazing mod. I definitely recommend it.
This is an amazing mod, and it adds so much more to the companions... including Boone's appetite. Apparently he gets very hungry during our travels, so if I leave him alone too long in my hotel room / house / etc., he'll pretty much eat anything left out in the open. ^^ He even stole the brahmin steak that was in Rex's dog bowl!
Amazing mod. I definitely recommend it.
#30
Posted 05 November 2010 - 09:54 AM
I have given this file my endorsement.
Love this. Now my companions will use the items in my camp site.
Love this. Now my companions will use the items in my camp site.



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