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IWS-Increased Wasteland Spawns - Endorsements


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#31
Aquaphonic

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I have given this file my endorsement.

This mod is great for a second playthough, the wasteland is a hive of crazy battles now!

#32
Koinonos

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I have given this file my endorsement.

Excellent Mod, really adds useful capabilities to the game!

#33
Azshira

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I have given this file my endorsement.

great stuff.

can we get an eta on when the option modules work with other spawns?

#34
Event Nothing

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I have given this file my endorsement.

Love this mod even though it currently pushes my system to the max. Next version looks to give more options for performance though, woohoo!

Keep working on this mod it is very nice.

#35
badkrma

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I have given this file my endorsement.

Very well done.. I love it when I'm walkin around and hear a big gun battle goin on and I can either snipe out the baddies or watch with interest to see who was tougher.. the extra spawns make the wasteland much more enjoyable than the vanilla experience.. I have had a couple of crashes but I think that is all me cause of my aging system as a new cell populates on the map... again thank you for your hard work..

#36
deckel11

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I have given this file my endorsement.

This mod is great, NV badly needed something like MMM. Looking forward to your future plans.

#37
x86Twenty

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I have given this file my endorsement.

Fun mod, keeps things interesting when you're no quick traveling.

Recommended that this be used after most if not all quests are done/ Don't give a damn about them. I failed "Birds of a feather" and "Anywhere I wander" because of fire geckos mauling vital npcs that happen to be standing in the middle of nowhere with no weapons.

Moving certain spawns away would be nice, but that's just for convenience.

#38
crivelli

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I have given this file my endorsement.

Just what the game needed.

#39
sunrider

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I have given this file my endorsement.

Good mod.

#40
fmook

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I have given this file my endorsement.

thank you




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