But I'll give Bethesda this... If ANYONE out there can do these things for multi or ORP .... THEY can. TES has not let me down yet.. I loved Daggerfall. I loved Morrowind. I love Oblivion, But just to create the same type of living breathing environment for an online RPG would be copping out.. setting the bar too low. So this is a challenge....figure out how to make it as customizable and personal of an ONLINE world as it is as an FPRPG.. I would LOVE to do Tamriel with my friends... MY WAY. I say GO FOR IT.. but dont expect me to settle for some mass market rubber stamp crap just because it has TES graphics and themes.. I don't want that . and I wont buy it. But if you succed, he he he,...If you can give us the whole enchilada... the BIG ONE.. I just might quit my job, move to Maryland, buy an old building on your street and start my own church of the nine :O
Hot Topic #2: The cliché multiplayer Elder Scrolls topic
#61
Posted 06 June 2007 - 08:04 AM
But I'll give Bethesda this... If ANYONE out there can do these things for multi or ORP .... THEY can. TES has not let me down yet.. I loved Daggerfall. I loved Morrowind. I love Oblivion, But just to create the same type of living breathing environment for an online RPG would be copping out.. setting the bar too low. So this is a challenge....figure out how to make it as customizable and personal of an ONLINE world as it is as an FPRPG.. I would LOVE to do Tamriel with my friends... MY WAY. I say GO FOR IT.. but dont expect me to settle for some mass market rubber stamp crap just because it has TES graphics and themes.. I don't want that . and I wont buy it. But if you succed, he he he,...If you can give us the whole enchilada... the BIG ONE.. I just might quit my job, move to Maryland, buy an old building on your street and start my own church of the nine :O
#62
Posted 06 June 2007 - 08:32 PM
Oh please, quit whining. Lets think about this for a second, and compare some entertainment options:
Cost of dinner out with friends: $10-15
Time spent: 1, maybe 2 hours, one night.
Cost of a movie ticket: $7
Time spent: 1-2 hours.
Cost of average new game: $60
Time spent: lots of hours over a short time, questionable replay value.
Cost of a month's MMORPG subscription: $15
Time spent: lots of hours, over an entire month, with high replay value.
So, what conclusions can we draw here? MMORPGs provide a higher hours of entertainment per dollar ratio than any of the other forms of entertainment. Even other games fail to match that ratio, since if you buy a new game more than once every four months, you're spending more than an MMORPG would cost. And finally, $15 a month is a trivial amount to anyone who actually has a job, it's not like we're talking about $1000/month fees or something.
Dinner with friends is a bad comparison here since we all got to eat. In that one, you are satisfying a need and get entertainment as an added benefit.
We all know how they rip us off at movies. You might as well bump the price to $20 since chances are you'll be buying snacks (unless you smuggled them in).
The solution to the new game one is buy a game that has replay value, a strong modding community, and/or is just massive. I could see this being a point several years ago, but not today. Also, don't you have to spend that $60 just to buy the MMORPG in the first place anyways, just seems like the company is double dipping.
Also, I have friends who have jobs, who were in the situation were $15 decided which bill they were going to pay, and chose the MMORPG bill over other costs. Yes, I know my friends are stupid sometimes, but the point is $15 is not trivial. And some of us don't need to buy a new game every four months, we *shock* were smart enough to buy games with replay value (whether that value comes from playing it again immediately afterwards or deciding to play it again a year or two down the road), yes, I know it is a shock to many that games do no go bad like fruit.
That's just my opinion, but if you want to play them, go ahead, it's your money.
I do not care if the next TES has a multiplayer feature as long as it is a good single player game, since that is what TES is all about. Of course if they make it a MMORPG, I'll admit I would be mad about it since I am not willing to pay the normal price for a game and per month.
#63
Posted 08 June 2007 - 01:44 PM
#64
Posted 10 June 2007 - 12:10 AM
#65
Posted 10 June 2007 - 12:42 PM
Though, it would ruin the CS...
#66
Posted 12 June 2007 - 09:33 PM
#67
Posted 13 June 2007 - 06:04 PM
#68
Posted 15 June 2007 - 07:50 PM
Personally, it's not so much the partying and PvP that excites me about something online, though those are quite great...
It's the fact that I have a dining room in my home, fully set and ready........ and nobody eating in there.
It's sort of... disconcerting!
#69
Posted 18 June 2007 - 06:39 AM
What i would like to see is something similar to Guild Wars in the sense that you enter a main city and can interact with other players when you leave the city, you and your companions have their own instance of the world. But they would have to ensure that the game was tailored towards a small group of people adventuring and having fun together, not about some massive population of people.
I would like to see soemthing will Oblivion where you can have your friends join in with you.
#70
Posted 18 June 2007 - 07:10 PM
I think an MMO/WoW style game would kill the genre and go against the whole thing that makes this game enjoyable.
What i would like to see is something similar to Guild Wars in the sense that you enter a main city and can interact with other players when you leave the city, you and your companions have their own instance of the world. But they would have to ensure that the game was tailored towards a small group of people adventuring and having fun together, not about some massive population of people.
I would like to see soemthing will Oblivion where you can have your friends join in with you.
I agree with this post entirely!



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