I have given this file my endorsement.
A must have mod for robot fun. Mr Smiths scrapyard is a great LMAO addon to this mod. Get both!
RobCo Certified - Endorsements
Started by
Site Bot
, Nov 24 2008 08:53 PM
326 replies to this topic
#311
Posted 08 March 2011 - 02:39 PM
#312
Posted 11 March 2011 - 10:33 PM
I have given this file my endorsement.
This is a great mod which makes robots actually useful instead of just an annoyance. Build your own robot army from destroyed bots or junk and take over the world! Perfect for Mad Scientist or Angry Nerd type of characters.
The two addons are thouroghly recommended as well. Particularly Mr Smiths which liven up the Scrapyard quite a bit! ;-)
This is a great mod which makes robots actually useful instead of just an annoyance. Build your own robot army from destroyed bots or junk and take over the world! Perfect for Mad Scientist or Angry Nerd type of characters.
The two addons are thouroghly recommended as well. Particularly Mr Smiths which liven up the Scrapyard quite a bit! ;-)
#313
Posted 18 March 2011 - 10:54 AM
I have given this file my endorsement.
What an amazing little mod; this is the middle ground a lot of players look for between companion mods and a lore-friendly game balancer.
What an amazing little mod; this is the middle ground a lot of players look for between companion mods and a lore-friendly game balancer.
#314
Posted 24 November 2008 - 08:45 PM
RobCo Certified
With RobCo Certification, you too can turn a hunk of junk into a brand-new robot assistant with our five-part correspondence course- get RobCo Robot Company certified, today!
This topic is for endorsements of this file.
With RobCo Certification, you too can turn a hunk of junk into a brand-new robot assistant with our five-part correspondence course- get RobCo Robot Company certified, today!
This topic is for endorsements of this file.
#315
Posted 15 May 2011 - 10:20 AM
I have given this file my endorsement.
Works as advertised (with just a minor bug I've encountered, one of my robots turning hostile upon being told to wait. It was amusing actually - a glitch in the programming? Hehe) and it is a wonderful addition to gameplay for my scientifically-inclined character.
Works as advertised (with just a minor bug I've encountered, one of my robots turning hostile upon being told to wait. It was amusing actually - a glitch in the programming? Hehe) and it is a wonderful addition to gameplay for my scientifically-inclined character.
#316
Posted 19 May 2011 - 08:32 PM
I have given this file my endorsement.
I'm embarrised I didn't see this mod the last time I came to the nexus. Great idea; great implimentation.
Always wondered why vanilla F03 never had something like this in it.
I'm embarrised I didn't see this mod the last time I came to the nexus. Great idea; great implimentation.
Always wondered why vanilla F03 never had something like this in it.
#317
Posted 11 June 2011 - 10:26 AM
I have given this file my endorsement.
awesome mod. thanks man
awesome mod. thanks man
#318
Posted 21 June 2011 - 06:27 PM
I have given this file my endorsement.
Very good mod. Forgot to endorse it earlier.
Very good mod. Forgot to endorse it earlier.
#319
Posted 23 June 2011 - 03:23 AM
I have given this file my endorsement.
Incredible mod. Very nice work.
Incredible mod. Very nice work.
#320
Posted 15 July 2011 - 06:37 PM
I have given this file my endorsement.
This mod is amazingly good fun, and I appreciate the effort you put into it! Thank you SO MUCH!
This mod is amazingly good fun, and I appreciate the effort you put into it! Thank you SO MUCH!



Sign In
Create Account
Back to top







