Jump to content

Recommended Posts

BLOOD OF THE NORD

by Someguy2000

 

Description:

In the wake of Ulfric's victory, the Stormcloaks are still fighting to re-assert control over a devastated, divided Skyrim. Tasked with cementing Stormcloak rule, the Dragonborn must deal with a variety of new challenges, all of which require difficult choices that likely entail unforeseen consequences. The clear lines that defined the civil war are now gone, replaced by shifting, uncertain alliances and murky morality.

 

Winning the war was easy. Winning the peace will be hell.

 

Voice Acting:

All roles are CLOSED.

 

FAQ's:

Q: Is this mod limited to Stormcloaks?

A: Yes.

 

Q: Why do you hate the Empire?

A: I don't - at all. In fact, I probably side with the Empire in a majority of my playthroughs. I don't have a dedicated stance on this, but instead defer to my character's inclinations when roleplaying. A recent playthrough was with my "Nord's Nord" character, and after siding with the Stormcloaks I immediately reflected on the problems that will arise when they take power. Instead of avoiding these complications, I'd prefer to own them and deal with them. Will there by corruption, bigotry, and regional breakdowns in order? Hell yes. Will the Dragonborn be able to deal with them? That remains to be seen.

 

Q: What are some of these problems?

A: Dealing with bloodthirsty Stormcloaks, Forsworn, pogroms, blood feuds, etc. All the exciting problems that require more than "Go kill x and return". Yes, even the Forsworn require more than that - quite a bit more, actually.

 

Q: Why are you doing this? I thought you only made Fallout mods.

A: This is an unfortunate, but common misconception. I actually began modding with Oblivion. True story. Somewhere in the dark recesses of the Nexus you can dig up my first mod, The Duelists. Please don't play it. As far as Skyrim is concerned, I've released a tiny dungeon crawl that is Dark Souls-hard and a companion who should be classified as an "Abomination". This bothers me, as I love TES and have always been a Nordophile.

 

The need to make a proper quest mod for Skyrim has been gnawing at me for years, and it took the absence of Fallout 4's GECK and the prodding of fellow community members to finally move me to action. Recently I sat my ass down and came up with Blood of the Nord, which will serve as a prologue of sorts to a potential successor, Wrath of the Nord (which I hope to release - eventually).

 

Q: When will this be released?

A: Relatively soon, because once the GECK is out I'm right back to Fallout. Why? I can't readily explain that. All I can say is that I feel fairly positive about Blood of the Nord, and production is rolling along nicely.

 

Q: What about voice acting?

A: It will require about 4-5 actors. I will announce auditions after beta testing. PLEASE DO NOT PM ME ABOUT VOICE ACTING UNTIL AUDITIONS!

 

Q: When will the beta be ready?

A: Probably within a few weeks. I'll announce it on this thread.

 

Q: How will you address lore in TES? Have you consulted Michael Kirkbride?

A: This will be "Lore-Plausible" as I like to say, but it really shouldn't cross any lines. You can always write it off as a "What if?" and play it for fun. It is certainly not a victory parade for the Stormcloaks. Most of this mod is rooted in simple conflicts that arise in desperate situations - starvation, genocide, betrayal, feuding families, duels, etc. This is the kind of base s*** that I feed on. I read part of The Sagas of the Icelanders recently, and it is a *major* influence. The honor-based fighting was strangely reminiscent of my own hillbilly kin's disputes, so I took quite a liking to it. It's also hilariously and inexplicably violent at times. This is what you can expect with this mod, hopefully. Or you could just end up with the wild, incomprehensible scribbles of a depraved drunk.

 

Q: You're sort of terrible at answering questions, you know that?

A: Yes, I've learned to embrace my flaws. Chugs Beer

 

Q: Will we get new weapons and armor?

A: Probably not, unless someone wants to donate/share them. You'll get the gift of role-playing through moral dilemmas, which is worth more than any mortal trinket, right? RIGHT?

 

Q: How difficult is this mod?

A: The current design is challenging, but nowhere near the madness that is Sword of Sigdan. Named bosses are tough, but manageable. I recommend being at least level 25-30 before starting, though. People will ignore this and post lengthy lamentations in the comments, but I'll say it nonetheless.

 

Q: You know you can't say "f***" in Skyrim, right?

A: Yes, I know. Prepare to behold the miracle that is a Someguy mod untainted by profanity.

 

Q: Without cursing, I take it your dialogue will be stripped down to a succession of grunts and frenzied drooling.

A: f*** off.

 

Q: Will you post this on Steam Workshop?

A: Never. I know that's a long damn time, but the answer is definitely never.

 

Q: Is this a great place to post feedback or questions about your Fallout mods?

A: No, but most people won't give a dinosaur's dick, so post it. I won't respond, but post that s*** if it makes you feel better.

 

Q: "Dinosaur's Dick"?

A: I progressed to drunk while writing this. Picture T-Rex with a throbbing erection, but unable to reach it with his truncated limbs.

 

Q: What kind of characters can we expect?

A: The flawed kind. Not so flawed that they revel in infanticide, but flawed nonetheless. Civil wars are generally quite awful, and their repercussions are felt for a long time. s***, people still say "Damn Yankees" where I'm from.

 

Q: Do they really say that?

A: Have I ever indulged in hyperbole? Who do you think I am?

 

No, they don't say that. They think it, but they don't say it.

 

Q: You read minds?

A: f*** yes. I am the love child of Miss Cleo and Professor X. Right now you're thinking, "I could be looking up porn instead of reading this."

 

Q: You've convinced me to ignore everything you post and/or create from here on out. You are a troubled individual. Seek help.

A: Mission accomplished! Drinks more beer

Edited by someguy2000
Link to comment
Share on other sites

  • Replies 94
  • Created
  • Last Reply

Top Posters In This Topic

Would love to see something similar done with an imperial victory :smile:

If it weren't for the subsequent mod that I have planned, that could work. This one is very Nord-centric, but most of the problems would apply to an Imperial victory as well.

 

This isn't a one-shot thing, though - choices in this mod will have repurcussions in Wrath of the Nord. Creating and releasing a "Someguy Series" for Skyrim is on my to-do list. It could actually tie in Sword of Sigdan and Roderick, too.

Link to comment
Share on other sites

My laptop recently broke, and though I got a new computer, the only save games I had on Skyrim were heavily modded, and are now unusable. Any chance of providing a save to use with this mod like you did with the expansion to Bounties II?

Hadn't thought about it, but that's a possibility. I'm sitting on a level 89, Stormcloak-aligned Nord who has done every single thing in the game.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...