I have given this file a rating of 10
awesome mod
Suggestions:
1. giant robot like the 1 BOS has?
2. Transport to Player Map Marker... (maybe 1s a day for balance)
3. Deliver items (set by player, maybe put desired sample items into crates somewhere in a bunker)
4. Maybe have a few "Elites" Enclave officers in the squad, using Alien pistol or something with high energy weapon skills.
Problems:
1. I've noticed sometimes in some areas such as the office area of nuka cola plant, where the troops refuse to follow. When this happens, menus are loaded extremely slowly and i get occassional lag. I'm not sure if its just me.
2. They fire at a friendlies sometimes, especially like slaves, every 1 in big town... etc...
Enclave Commander 090 - Endorsements
Started by
Site Bot
, Dec 13 2008 05:54 PM
577 replies to this topic
#61
Posted 23 December 2008 - 10:56 PM
#62
Posted 24 December 2008 - 03:18 AM
I have given this file a rating of 10
This mod is very excellent! However, there were a few things that I noticed:
The first thing I noticed is that the player can't search the corpses of the soldiers you fly in. Though I suppose all the loot you could get would sort of ruin the gameplay.
Also, perhaps the player could determine what formation the soldiers walk/move around in? (Having them move in a straight(ish) line behind the player isn't very tacitcally sound in an urban area.)
Those are the only things I noticed, and they aren't really criticisms at all.
This mod is very excellent! However, there were a few things that I noticed:
The first thing I noticed is that the player can't search the corpses of the soldiers you fly in. Though I suppose all the loot you could get would sort of ruin the gameplay.
Also, perhaps the player could determine what formation the soldiers walk/move around in? (Having them move in a straight(ish) line behind the player isn't very tacitcally sound in an urban area.)
Those are the only things I noticed, and they aren't really criticisms at all.
#63
Posted 24 December 2008 - 11:35 PM
I have given this file a rating of 10
Great mod. Only complaint is that it should be set to where they wouldn't attack everything they can find but rather just your enemies. Although watching my army of Enclave fire upon one radroach is hilarious.
Great mod. Only complaint is that it should be set to where they wouldn't attack everything they can find but rather just your enemies. Although watching my army of Enclave fire upon one radroach is hilarious.
#64
Posted 25 December 2008 - 02:07 AM
I have given this file a rating of 10
Wonderful idea and great addition to the game, look forward to future releases
Wonderful idea and great addition to the game, look forward to future releases
#65
Posted 25 December 2008 - 04:50 AM
I have given this file a rating of 10
Amazing idea. Perfect execution. Need I say more?
Amazing idea. Perfect execution. Need I say more?
#66
Posted 27 December 2008 - 12:29 AM
I have given this file a rating of 10
best file so far on the nexus!
rated 10 and voted for file of the month
i just wish there would be a share inventory option so you can customise your soilders
best file so far on the nexus!
rated 10 and voted for file of the month
i just wish there would be a share inventory option so you can customise your soilders
Edited by 1100101, 27 December 2008 - 12:31 AM.
#67
Posted 28 December 2008 - 08:40 PM
I have given this file a rating of 9
Great work!
There are a few small things though; that the fire support is pretty useless since it tend to miss most of the time, and i'd like to see some usage restricitons (i.e. you must wait 10 minutes between each time you use it).
Great work!
There are a few small things though; that the fire support is pretty useless since it tend to miss most of the time, and i'd like to see some usage restricitons (i.e. you must wait 10 minutes between each time you use it).
#68
Posted 29 December 2008 - 05:07 AM
I have given this file a rating of 10
Going to have to disagree with the "limitations" suggestion.
Perhaps as an optional .esp, but not as the main file. Especially not 10 minutes.
Having a quick-built army of enclave and attacking the Citadel is one of the funnest things... Ah...
Unstoppable.
Also going to disagree with the "only after main quest" suggestion.
Why? NO. JUST NO. What if we don't want a mod that lets us play after main quest?
What if we just want it for fun?
All of these things you guys can do by controlling yourselves. Why have HIM put on a limitation when you can limit yourselves? A bit... Needy, eh?
Going to have to disagree with the "limitations" suggestion.
Perhaps as an optional .esp, but not as the main file. Especially not 10 minutes.
Having a quick-built army of enclave and attacking the Citadel is one of the funnest things... Ah...
Unstoppable.
Also going to disagree with the "only after main quest" suggestion.
Why? NO. JUST NO. What if we don't want a mod that lets us play after main quest?
What if we just want it for fun?
All of these things you guys can do by controlling yourselves. Why have HIM put on a limitation when you can limit yourselves? A bit... Needy, eh?
#69
Posted 29 December 2008 - 03:46 PM
I have given this file a rating of 10
O.O JUST O.O
O.O JUST O.O
#70
Posted 30 December 2008 - 10:30 AM
I have given this file a rating of 10
Very nice idea) And works great)
Very nice idea) And works great)



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