I have given this file a rating of 10
thank you sir.
Bittercup companion - Endorsements
Started by
Site Bot
, Dec 21 2008 06:51 PM
190 replies to this topic
#1
Posted 21 December 2008 - 06:51 PM
#2
Posted 21 December 2008 - 07:40 PM
I have given this file a rating of 10
For someone complaining about how no one understands her, it does make sense to hang out with someone who does instead. Great idea.
For someone complaining about how no one understands her, it does make sense to hang out with someone who does instead. Great idea.
#3
Posted 21 December 2008 - 09:26 PM
I have given this file a rating of 10
Great idea, making Bittercup a companion! Good work!
Great idea, making Bittercup a companion! Good work!
#4
Posted 22 December 2008 - 02:27 AM
I have given this file a rating of 10
good good
good good
#5
Posted 22 December 2008 - 03:43 AM
I have given this file a rating of 10
This ROCKS, thanks.
Bittercup is in the top 10 girls of the game. I hope this works if we have already completed Big Town, I was friendly with her.
I'll be turning Cherry in now, thanks.
This ROCKS, thanks.
Bittercup is in the top 10 girls of the game. I hope this works if we have already completed Big Town, I was friendly with her.
I'll be turning Cherry in now, thanks.
Edited by Acleacius, 22 December 2008 - 03:44 AM.
#6
Posted 22 December 2008 - 11:06 AM
I have given this file a rating of 9
Sure, it's a good idea and work fine for me too (for instance). I give her the "Leather Armor Mk2" and the "Smith & Wesson - model 29" >>> cute and lethal
But, and like said EBohdran, I think she's compatible with the main quest 'cause I've just finish "Agatha Quest" (the Stradivarius violin) with her and everything were good.
Can you tell us what are her stats, just to know with what model of weapons I can equip her for the best result.
Thank's a lot for this fine job
Sure, it's a good idea and work fine for me too (for instance). I give her the "Leather Armor Mk2" and the "Smith & Wesson - model 29" >>> cute and lethal
But, and like said EBohdran, I think she's compatible with the main quest 'cause I've just finish "Agatha Quest" (the Stradivarius violin) with her and everything were good.
Can you tell us what are her stats, just to know with what model of weapons I can equip her for the best result.
Thank's a lot for this fine job
#7
Posted 23 December 2008 - 04:22 PM
I have given this file a rating of 10
Good job,thank you. It works,and works pretty good so far.If you could make a "Base master mod" for custom companions-that would be great. Just a basic commands,inventory and some idle chatter plus maybe some wandering while in wait mode...I miss CM Partners from Oblivion,heh.
Good job,thank you. It works,and works pretty good so far.If you could make a "Base master mod" for custom companions-that would be great. Just a basic commands,inventory and some idle chatter plus maybe some wandering while in wait mode...I miss CM Partners from Oblivion,heh.
#8
Posted 26 December 2008 - 04:02 PM
I have given this file a rating of 9
Overall very good mod. I am however having a problem. It seems that every time I get into a fight, she freezes once the fight is over. I then need to speak with her to get her to move and follow me again.
Also, as a few may have mentioned, it would be nice to know her stats and what weapons she is most proficient with.
Excellent companion otherwise imho.
Nemesis.
Overall very good mod. I am however having a problem. It seems that every time I get into a fight, she freezes once the fight is over. I then need to speak with her to get her to move and follow me again.
Also, as a few may have mentioned, it would be nice to know her stats and what weapons she is most proficient with.
Excellent companion otherwise imho.
Nemesis.
#9
Posted 27 December 2008 - 05:00 AM
I have given this file a rating of 9
Thank you! When I first met Bittercup, it seemed like a no-brainer that she'd be a companion... But nope. So, I'm really glad you stepped up and fixed it.
My only gripes are fairly minor. The lip synch, which you're working on.. So far I've only heard one idle chatter? I think some of her other phrases would be fine to add in for variety. Also, it seems like her path finding isn't really as good as Dogmeat's? Or maybe I just keep a closer eye on her because she's not a dog, (couldn't avoid the pun) and doesn't have Dogmeat's "sonar."
Otherwise, the combat options are quite nice, and you've done a great thing for everyone!
Thank you! When I first met Bittercup, it seemed like a no-brainer that she'd be a companion... But nope. So, I'm really glad you stepped up and fixed it.
My only gripes are fairly minor. The lip synch, which you're working on.. So far I've only heard one idle chatter? I think some of her other phrases would be fine to add in for variety. Also, it seems like her path finding isn't really as good as Dogmeat's? Or maybe I just keep a closer eye on her because she's not a dog, (couldn't avoid the pun) and doesn't have Dogmeat's "sonar."
Otherwise, the combat options are quite nice, and you've done a great thing for everyone!
Edited by Xorak, 27 December 2008 - 05:02 AM.
#10
Posted 28 December 2008 - 01:20 AM
I have given this file a rating of 10
Beautiful work my friend, flawless, the lipsynch and actual voices make her same quality as a regular Bethesda-made companion. Top notch work!
Beautiful work my friend, flawless, the lipsynch and actual voices make her same quality as a regular Bethesda-made companion. Top notch work!



Sign In
Create Account
Back to top









