I have given this file my endorsement.
Makes the world look like its on the rise again. great mod thanks
GreenWorld - Endorsements
Started by
Site Bot
, Dec 31 2008 03:05 AM
228 replies to this topic
#201
Posted 12 May 2010 - 01:57 PM
#202
Posted 19 May 2010 - 12:59 PM
I have given this file my endorsement.
nice
nice
#203
Posted 04 June 2010 - 02:39 AM
I have given this file my endorsement.
it certainly is... green
it certainly is... green
#204
Posted 24 June 2010 - 06:45 AM
I have given this file my endorsement.
Greenworld makes the wastes beautiful, a spectacle to be specaled at? Anyways it adds more depth to the game after completing specific quests.
Greenworld makes the wastes beautiful, a spectacle to be specaled at? Anyways it adds more depth to the game after completing specific quests.
#205
Posted 29 June 2010 - 04:51 PM
I have given this file my endorsement.
I have had this file for a while now and I love the look of it. It really does go great right after the oasis quest
Khyrin1129は素晴らしいです
ありがとうございます
I have had this file for a while now and I love the look of it. It really does go great right after the oasis quest
Khyrin1129は素晴らしいです
ありがとうございます
#206
Posted 21 July 2010 - 06:24 AM
I have given this file my endorsement.
very cool
very cool
#207
Posted 22 August 2010 - 04:24 PM
I have given this file my endorsement.
perfect (i added it after finishing main quest)
perfect (i added it after finishing main quest)
#208
Posted 03 September 2010 - 09:54 PM
I have given this file my endorsement.
A much needed realism tweak. No noticeable frame hit. Thanks!
A much needed realism tweak. No noticeable frame hit. Thanks!
#209
Posted 09 September 2010 - 06:39 PM
I have given this file my endorsement.
A much needed addition to the Fallout world (200 years and no plant life? We'd be dead). It'd be great if it were progressive, however, and the plants "grew" out from Oasis after the related quest.
A much needed addition to the Fallout world (200 years and no plant life? We'd be dead). It'd be great if it were progressive, however, and the plants "grew" out from Oasis after the related quest.
#210
Posted 26 September 2010 - 02:30 PM
I have given this file my endorsement.
This mod makes Capital Wasteland much more pleasing to the eye. Only problem is some trees grow from impossible locations, like buildings especially Jeferson Memorial where you can't see the walkway because of the trees.
Aside from that, greaet work!
This mod makes Capital Wasteland much more pleasing to the eye. Only problem is some trees grow from impossible locations, like buildings especially Jeferson Memorial where you can't see the walkway because of the trees.
Aside from that, greaet work!



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