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Marts Mutant Mod - RC 61 - Endorsements


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#51
Luk3ling

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I have given this file a rating of 10

I've only spent a few hours with this mod, but it has completely redefined the game for me. I loved Fallout 3 before I installed this mod, but I just can't say enough good things about it.

I'd like to share a brief encounter with this mod in this comment rather than rambling about specific points, I hope my experience will speak for itself.

I entered a subway tunnel trying to make my way deeper into the DC area, I immediately crouch and move to the nearest corner and press my headphones down to get a clearer idea of the noises i heard upon entering. I make out the distinct sound of Feral Ghouls in the distance, and shrugg it off. Feral Ghouls are no problem!

Were.. no problem.

I pull out my Hunting Rifle (I play a small arms character) and put one of them down and suddenly my headphones are filled with gurgling and snarling and I can hardly believe what I'm hearing, it only took a few moments for me to realize I just threw myself into a world of hurt as ELEVEN ghouls come pouring around the corner intent on eating my skin.

For the first time with this game, I was forced, FORCED to pull out the Missle Launcher I previously only reserved for 'fun' special occasions. For one of the first times since I launched Fallout 3, my character actually had to FIGHT for her survival.

Thank you sir, for making this mod.

And the best part about it all is that much of the experience above is optional, as the spawn increases are an optional addition.

Grade A, I give this mod a rating of 10.

Great diversity in textures, new creatures, a whole new experience. I would and will recommend this mod to everyone who plays Fallout 3 (Especially the Zombie Fanatics out there!)

#52
Trigonous

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I have given this file a rating of 10

Martigen, you've done it again. Absolutely vital for ANY FO3 player, just as Martigen's Monster Mod was to Oblivion. It does my heart good to see so many excellent mod authors come over to Fallout to give people (like me) with less skill the mods they need.

#53
ldeb99

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I have given this file a rating of 10

Best mod available

#54
stgsoviet

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I have given this file a rating of 10

Easily the best mod on nexus. Great work.

#55
renanhsantos

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I have given this file a rating of 10

awesome

#56
joker_fx

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I have given this file a rating of 10

Great mod, oh and for the ghouls, a flame thrower is a must have, even if you have no points in big guns it's still the best weapon for dealing with mass melee attacks (ofcorse that's if your using a weapon dmg mod, but who don't?)

just get them in a choke point like a door way or back yourself in a corner cus the ghouls are kinda smart and will try to surround you and beat you down..

#57
DimGoal

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I have given this file a rating of 10

Makes the game a lot better, it grabs more of my attention while I play.

#58
dannis

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I have given this file a rating of 10

Really improves random encounters and overally quality of the game - makes it more realistic and immersive. Good to have one of the best modders from Oblivion working on Fallout 3.

#59
archphoenix

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I have given this file a rating of 9

Very nice! Haven't seen all of this, so the rating is 9 instead of 10 (or 8 ;).
Ghoul rampage + F3 balance overhaul makes metro a VERY VERY VERY dangerouse place as ghouls kill my char in T51 power armour with 5-6 punches )))) Still, it's a challange and it's fun!

#60
Jungchen

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I have given this file a rating of 9

Great mod! I hope you'll soon make more monsters!




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