I have given this file my endorsement.
The music and background noise (as I describe some of the tracks played on the station) fit the game almost perfectly. The track titled "Zombie" is a very fitting track to listen to when travelling the Wastes at night in the rain. The station host makes the station all the more 'official', in that it is like it was an original part of the game.
I'm yet to make a start on the related side quest, if I find the farm and eventually complete the quest, I'll add my thoughts on it in this comment.
This is my favourite station right now, especially since I haven't fixed GNR's relay xD Though I doubt I'll stop listening when I do fix the relay
Existence 2_0 - Robot Radio - Endorsements
Started by
ezeepeezee
, Apr 13 2009 06:33 PM
236 replies to this topic
#221
Posted 19 November 2010 - 10:41 PM
#222
Posted 25 November 2010 - 02:13 PM
I have given this file my endorsement.
(This is going to the radio itself), adds lot to the game to breath out and stick the atmosphere according to me, totally post apocalyptic.
Regarding the quest, after 2 hrs real time to find the first 2 notes, I gave up on the dream diary part even reading the walktrough.
If anyone is kind-hearted enough to send me a screenshot of the original place where the tape is and the location, I'll be extremely grateful.
Since I'm using quite a few mods like us all (including nmc full bumpmaps) I'll be glad to help to compare if that help others.
One spoiler picture to help added to the walkthrough, if not too much asking, would be awesome to get rid of any doubt (so far I'm not the only one to have it from what I read).
Anyways, the main purpose of this mod is the radio!
Great radio/tracks ! The bonus/side quest is a great idea which adds to the background, nice addition.
Thanks to the author (and to anyone willing to help me with this all in the future if there is any).
(This is going to the radio itself), adds lot to the game to breath out and stick the atmosphere according to me, totally post apocalyptic.
Regarding the quest, after 2 hrs real time to find the first 2 notes, I gave up on the dream diary part even reading the walktrough.
If anyone is kind-hearted enough to send me a screenshot of the original place where the tape is and the location, I'll be extremely grateful.
Since I'm using quite a few mods like us all (including nmc full bumpmaps) I'll be glad to help to compare if that help others.
One spoiler picture to help added to the walkthrough, if not too much asking, would be awesome to get rid of any doubt (so far I'm not the only one to have it from what I read).
Anyways, the main purpose of this mod is the radio!
Great radio/tracks ! The bonus/side quest is a great idea which adds to the background, nice addition.
Thanks to the author (and to anyone willing to help me with this all in the future if there is any).
Edited by DeaconFrostEx, 29 November 2010 - 08:42 PM.
#223
Posted 10 December 2010 - 08:34 AM
I have given this file my endorsement.
I put the station on in my exploration of Point Lookout, and got some very appropriate ambiance throughout the experience! An abstract ethereal track while having the scripted hallucinations, and being accompanied by the mysterious air of what sounds to be harp & reed when wading through a damp cavern are some of examples of this. Thanks for this great addition!
I put the station on in my exploration of Point Lookout, and got some very appropriate ambiance throughout the experience! An abstract ethereal track while having the scripted hallucinations, and being accompanied by the mysterious air of what sounds to be harp & reed when wading through a damp cavern are some of examples of this. Thanks for this great addition!
#224
Posted 11 December 2010 - 11:27 AM
I have given this file my endorsement.
Awesome, fits perfectly. Thank You for sharing
Awesome, fits perfectly. Thank You for sharing
#225
Posted 28 December 2010 - 06:51 AM
I have given this file my endorsement.
Awesome station, I love it ^^
Awesome station, I love it ^^
#226
Posted 08 March 2011 - 09:12 AM
I have given this file my endorsement.
Nice mod. Thanks!
Nice mod. Thanks!
#227
Posted 07 April 2011 - 03:48 AM
I have given this file my endorsement.
Best added radio station around, and one of my two favorite radio mods (the other is More Where That Came From). The menacing ambient music played on this station is perfect, and JunK'et is an awesome host. I spend more time tuned in to this station than any other, even my expanded GNR.
Best added radio station around, and one of my two favorite radio mods (the other is More Where That Came From). The menacing ambient music played on this station is perfect, and JunK'et is an awesome host. I spend more time tuned in to this station than any other, even my expanded GNR.
#228
Posted 13 April 2009 - 01:52 AM
Existence 2_0 - Robot Radio
Featuring over 180 minutes of original music across 64 tracks & 55 minutes of original broadcast material featuring the robot DJ JunK'et, including an explorable studio location and quest
This topic is for endorsements of this file.
Featuring over 180 minutes of original music across 64 tracks & 55 minutes of original broadcast material featuring the robot DJ JunK'et, including an explorable studio location and quest
This topic is for endorsements of this file.
#229
Posted 14 May 2011 - 09:00 AM
I have given this file my endorsement.
Very nice mod. Music is fantastic for just wandering around.
Very nice mod. Music is fantastic for just wandering around.
#230
Posted 25 May 2011 - 03:46 AM
I have given this file my endorsement.
Outstanding mod. I've had it installed for a few months now, and only one minor problem: The station disappears from my PipBoy when the Vault 101 Emergency Signal starts up, and never comes back. Easily worked around by disabling the mod, saving, then re-enabling.
Outstanding mod. I've had it installed for a few months now, and only one minor problem: The station disappears from my PipBoy when the Vault 101 Emergency Signal starts up, and never comes back. Easily worked around by disabling the mod, saving, then re-enabling.



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