I have given this file a rating of 9
I am enjoying this little puzzle, although there are some physical and graphical flaws. Keep this up!
An Evening With Mister Manchester - Endorsements
Started by
astimson
, Apr 14 2009 05:05 AM
169 replies to this topic
#1
Posted 14 April 2009 - 05:05 AM
#2
Posted 17 April 2009 - 03:28 AM
I have given this file a rating of 9
Excellent mod , im not the best at puzzles but im figuring it out.
Excellent mod , im not the best at puzzles but im figuring it out.
#3
Posted 18 April 2009 - 05:38 PM
I have given this file a rating of 9
maybe a little bit too challenging, otherwise flawless adventure
maybe a little bit too challenging, otherwise flawless adventure
#4
Posted 18 April 2009 - 09:42 PM
I have given this file a rating of 10
A big fat shiny ten, and worth every penny.
I love it when I can proudly pat myself on the back for figuring out puzzles and clues. So often we're given readme's and walkthroughs and FAQ's that just take away the need to think. Every once in a while you get a real challenge, and though I kept getting stuck on puzzles I kept going back and poring over what I had at my disposal and eventually it always clicked. The end result was a really rich and immersive mod, really satisfying to play through and worth the effort it took to finish.
I loved the 'think outside the box' approach. And I especially liked the lack of combat and the focus on problem solving and storytelling. We DEFINITELY need more of that.
As for Easter Potatoes I found a total of three. Right now I'm completely stumped on the location of the other two, but I'll head back in and poke around very carefully, see if I can't dig them up. What a fantastic touch!
While my favourite puzzle was the paintings, I was like a kid in a candy store in the final area. The machines you created were so much fun to use I just stood there churning out rewards for myself and laughing in delight at the great delivery system you built.
So, voted File of the Month. Every bit of the 200+ hours you put into this mod shows, Moose. Here's hoping you bring us more treasures like this one.
Also, another high five for you.
A big fat shiny ten, and worth every penny.
I love it when I can proudly pat myself on the back for figuring out puzzles and clues. So often we're given readme's and walkthroughs and FAQ's that just take away the need to think. Every once in a while you get a real challenge, and though I kept getting stuck on puzzles I kept going back and poring over what I had at my disposal and eventually it always clicked. The end result was a really rich and immersive mod, really satisfying to play through and worth the effort it took to finish.
I loved the 'think outside the box' approach. And I especially liked the lack of combat and the focus on problem solving and storytelling. We DEFINITELY need more of that.
As for Easter Potatoes I found a total of three. Right now I'm completely stumped on the location of the other two, but I'll head back in and poke around very carefully, see if I can't dig them up. What a fantastic touch!
While my favourite puzzle was the paintings, I was like a kid in a candy store in the final area. The machines you created were so much fun to use I just stood there churning out rewards for myself and laughing in delight at the great delivery system you built.
So, voted File of the Month. Every bit of the 200+ hours you put into this mod shows, Moose. Here's hoping you bring us more treasures like this one.
Also, another high five for you.
#5
Posted 19 April 2009 - 01:50 AM
I have given this file a rating of 10
With all of the liquids you have to put in the brewing machine shouldn't we be getting two bottles out of it? You get two mines for both types.
Also, I drove the Easter potatoes to extinction, lol. Is that supposed to be Manchester's first name?
An observation, the next tape/note after the crushed mailbox was really hard for me to see I looked in that area three times and didn't see it. It blended on me really well.
With all of the liquids you have to put in the brewing machine shouldn't we be getting two bottles out of it? You get two mines for both types.
Also, I drove the Easter potatoes to extinction, lol. Is that supposed to be Manchester's first name?
An observation, the next tape/note after the crushed mailbox was really hard for me to see I looked in that area three times and didn't see it. It blended on me really well.
#6
Posted 19 April 2009 - 02:03 AM
I have given this file a rating of 10
CTD problems solved!
One of the best quests I have played to date. Crafty puzzles with a touch of exploration and combat. It's a refreshing change from most mods where the focus is finding items and combat.
Only found one easter potatoe so far. >_<
CTD problems solved!
One of the best quests I have played to date. Crafty puzzles with a touch of exploration and combat. It's a refreshing change from most mods where the focus is finding items and combat.
Only found one easter potatoe so far. >_<
#7
Posted 21 April 2009 - 11:00 AM
I have given this file a rating of 10
I find the way you tell stories simply magnificant. And the story doesn't stray too far away from the original Fallout.. 'feeling'. That's great so far.
And here my great >> BUT <<: It is sometimes really frustrating to follow the questline. For example: Before I got into Manchester's Mansion I searched the whole lake area, the two ruined cities nearby and even all the raiders' corpes to find the brewery, the old man in the house wanted to give me acces to the mansion in return. I rather accidently then stumbeld over the right bottles, after I had already tried with beer & wine etc.
The quest then went good for me, until just after the painting puzzle. While I could pass that using the hidden instructions, I couldn't get into Manchester's sleeping room. The quest log said "If I had a picture of him.." - I did have a picture in my inventory (the autograph), but that didn't work for the camera. So after another half our of searching without a clue I just opened the door using a console command.
So I'd appreciate if in future mods you wouldn't let players walk around completely clueless if that's possible
##SPOILER##
By the way one question: I've found the schematics at the diner. Is that where the quest is supposed to end? In the pictures of this mod I see a recording studio and I cant't figure out what it has to do with the quest or even where it is. Any tip for me?
Keep up the good work!
I find the way you tell stories simply magnificant. And the story doesn't stray too far away from the original Fallout.. 'feeling'. That's great so far.
And here my great >> BUT <<: It is sometimes really frustrating to follow the questline. For example: Before I got into Manchester's Mansion I searched the whole lake area, the two ruined cities nearby and even all the raiders' corpes to find the brewery, the old man in the house wanted to give me acces to the mansion in return. I rather accidently then stumbeld over the right bottles, after I had already tried with beer & wine etc.
The quest then went good for me, until just after the painting puzzle. While I could pass that using the hidden instructions, I couldn't get into Manchester's sleeping room. The quest log said "If I had a picture of him.." - I did have a picture in my inventory (the autograph), but that didn't work for the camera. So after another half our of searching without a clue I just opened the door using a console command.
So I'd appreciate if in future mods you wouldn't let players walk around completely clueless if that's possible
##SPOILER##
By the way one question: I've found the schematics at the diner. Is that where the quest is supposed to end? In the pictures of this mod I see a recording studio and I cant't figure out what it has to do with the quest or even where it is. Any tip for me?
Keep up the good work!
#8
Posted 21 April 2009 - 07:41 PM
I have given this file a rating of 10
Inventive, quirky, entertaining adventure. I'm giving a 10 BUT with a caveat; the puzzles can get overly esoteric. I admit I'm not the best at puzzles and riddles but still, it sometimes got to be truly frustrating. As well, even when I thought I knew the answers to a couple of the brain teasers it turned out not to be correct, they were open to too much interpretation. Thank goodness that the author was prompt in answering the cries for help; but therein lies the rub: If it's necessary to ask for help as often as I did (or if I found the need to constantly go to a walkthrough) then there is a bit of a disconnect between the puzzles and their accessability. The author should try to understand that what may be obvious to him (since he wrote it) may be too obscure for many others. This is not meant to be overly critical or to discourage further advantures like this, indeed, we need MORE of them, perhaps the author could use an objective play tester or two to get feedback before release? Just a suggestion.
Inventive, quirky, entertaining adventure. I'm giving a 10 BUT with a caveat; the puzzles can get overly esoteric. I admit I'm not the best at puzzles and riddles but still, it sometimes got to be truly frustrating. As well, even when I thought I knew the answers to a couple of the brain teasers it turned out not to be correct, they were open to too much interpretation. Thank goodness that the author was prompt in answering the cries for help; but therein lies the rub: If it's necessary to ask for help as often as I did (or if I found the need to constantly go to a walkthrough) then there is a bit of a disconnect between the puzzles and their accessability. The author should try to understand that what may be obvious to him (since he wrote it) may be too obscure for many others. This is not meant to be overly critical or to discourage further advantures like this, indeed, we need MORE of them, perhaps the author could use an objective play tester or two to get feedback before release? Just a suggestion.
Edited by Talon111, 21 April 2009 - 07:44 PM.
#9
Posted 22 April 2009 - 11:16 PM
I have given this file a rating of 10
This was different... that's why i liked it!
This was different... that's why i liked it!
#10
Posted 24 April 2009 - 11:11 PM
I have given this file a rating of 10
did you ever play the Myths & Legends mod for Oblivion? kept getting flashbacks :-). great work and look forward to seeing more of the same
CDL :-)
did you ever play the Myths & Legends mod for Oblivion? kept getting flashbacks :-). great work and look forward to seeing more of the same
CDL :-)



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