I have given this file a rating of 10
Beautiful mod! =) Thanks a lot.
To sleep - perchance to dream - Endorsements
Started by
Dr_doom39
, Jun 07 2009 07:46 PM
146 replies to this topic
#1
Posted 07 June 2009 - 07:46 PM
#2
Posted 08 June 2009 - 02:08 AM
I have given this file a rating of 10
Very Good work, as expected.
Very Good work, as expected.
#3
Posted 08 June 2009 - 11:38 AM
I have given this file a rating of 10
Very good Work...Thanks...!
Very good Work...Thanks...!
#4
Posted 08 June 2009 - 07:34 PM
I have given this file a rating of 10
Very good mod, but the rifle seems to crash my game when it's used outside the dream.
Very good mod, but the rifle seems to crash my game when it's used outside the dream.
#5
Posted 09 June 2009 - 06:41 AM
I have given this file a rating of 10
Very professionally done. This mod's wickedly clever puzzles and engaging atmosphere more than make up for the occasional graphical glitch and the fairly broken rifle. I'm not so sure about how well the supernatural dream-entrapment theme fits in with Fallout's sci-fi setting, but that seems like a minor nitpick at this point.
Very professionally done. This mod's wickedly clever puzzles and engaging atmosphere more than make up for the occasional graphical glitch and the fairly broken rifle. I'm not so sure about how well the supernatural dream-entrapment theme fits in with Fallout's sci-fi setting, but that seems like a minor nitpick at this point.
#6
Posted 09 June 2009 - 09:55 AM
I have given this file a rating of 10
Absolutely terrific! If I can give an 11 I would. There can be no arguing that the author is by far the BEST adventure mod maker for FO3 out there. It's incredibly imaginative, amazing attention to detail; and just when I thought FO3 cannot surprise me anymore - there were so many "OH WOW" moments that I lost count. It goes to show that you don't have to do over-the-top combat, build computer-crippling structures and provide cheat-level weapons to make an adventure.
The puzzles weren't too obscure, only once did I fail to notice a clue due despite looking long and hard, and needed help. Everything else was simply perfect! The puzzles made you think and may stump you for a bit but the clues and materials are there as long as you look.
I just adore the details in the environments as well. I wish I could post screens.
My one wish is that the professor's house is as well kept on the inside as it looks on the outside, there's a disconnect there. If it were as nice inside I would move my PC there in an instant.
"Note: I use a body replacer (type-V) so I sepnt the entire quest in the nude, which actually fitted with the dream world, made you feel especially vulnerable.
'Nuff said.
Absolutely terrific! If I can give an 11 I would. There can be no arguing that the author is by far the BEST adventure mod maker for FO3 out there. It's incredibly imaginative, amazing attention to detail; and just when I thought FO3 cannot surprise me anymore - there were so many "OH WOW" moments that I lost count. It goes to show that you don't have to do over-the-top combat, build computer-crippling structures and provide cheat-level weapons to make an adventure.
The puzzles weren't too obscure, only once did I fail to notice a clue due despite looking long and hard, and needed help. Everything else was simply perfect! The puzzles made you think and may stump you for a bit but the clues and materials are there as long as you look.
I just adore the details in the environments as well. I wish I could post screens.
My one wish is that the professor's house is as well kept on the inside as it looks on the outside, there's a disconnect there. If it were as nice inside I would move my PC there in an instant.
"Note: I use a body replacer (type-V) so I sepnt the entire quest in the nude, which actually fitted with the dream world, made you feel especially vulnerable.
'Nuff said.
Edited by Talon111, 09 June 2009 - 09:58 AM.
#7
Posted 09 June 2009 - 04:21 PM
I have given this file a rating of 10
Amazing. Better, in fact, than a lot of the Bethesda quests.
Amazing. Better, in fact, than a lot of the Bethesda quests.
#8
Posted 09 June 2009 - 05:55 PM
I have given this file a rating of 10
Brilliant. And sorry for doublepost, simply forgot to rate.
Brilliant. And sorry for doublepost, simply forgot to rate.
#9
Posted 09 June 2009 - 07:28 PM
I have given this file a rating of 10
Wow, Puce Moose, you just keep raising the bar for what excellence in modding/storytelling in Fallout 3 is. I haven't finished the mod yet but had to come rate. I think we can safely say that anyone who hasn't included your mods in their games is truly missing out on some genuinely stellar content. I sincerely hope you will consider sharing more of these stories with us in the months ahead.
Wow, Puce Moose, you just keep raising the bar for what excellence in modding/storytelling in Fallout 3 is. I haven't finished the mod yet but had to come rate. I think we can safely say that anyone who hasn't included your mods in their games is truly missing out on some genuinely stellar content. I sincerely hope you will consider sharing more of these stories with us in the months ahead.
#10
Posted 10 June 2009 - 01:26 AM
I have given this file a rating of 10
Another home run. The sub text is very Stephen King. I'm not going to able to sleep tonight.
Another home run. The sub text is very Stephen King. I'm not going to able to sleep tonight.



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