I have given this file my endorsement.
Alright alendor, after extensive usage, I've decided to give this file an endorsement! I do have some feedback that I hope you will take into account, though.
First off, the pistol idle is great. I even like how it looks during movement. As the others said, it would be nice if the double-handed grip dropped down to the waist when running, but it's alright without that. The transition from idle to aim-idle is a little strange, with the character dropping their hands down, then bring them back up to ready. Also, when you crouch in non-aim idle, the character drops to a crouch way too fast. Don't know why, I'm not an animator.
Same with rifles-- crouching while idling (without aiming) creates a bit of a jump during the transition, except not as extreme as with pistols. I assume this is because it's supposed to be transitioning from the old stance, so the new stance makes it jump. I know this is early on in your work, so maybe someday this will be addressed?
Overall, I love what you've done and I'm really, really looking forward to more!
Edited by interim, 15 July 2009 - 08:15 AM.