I have given this file my endorsement.
Fantastic mod!
Fully works towards giving Vault 101 the recognition its due,
Good Job!
Vault 101 Revisited - Endorsements
Started by
Levowitz
, Jun 28 2010 02:02 PM
175 replies to this topic
#41
Posted 12 July 2010 - 04:53 PM
#42
Posted 12 July 2010 - 09:42 PM
I have given this file my endorsement.
I really like this because this is what i WANTED the outcome of the actual quest to be. I love mods for this =)
I really like this because this is what i WANTED the outcome of the actual quest to be. I love mods for this =)
#43
Posted 13 July 2010 - 04:59 AM
I have given this file my endorsement.
Great work, very detailed.
Great work, very detailed.
#44
Posted 14 July 2010 - 01:34 AM
I have given this file my endorsement.
Great mod , awesome quest line.
Great mod , awesome quest line.
#45
Posted 14 July 2010 - 11:00 AM
I have given this file my endorsement.
Very nice mod.
Think it fits just perfect into FO3 storyline.
Finally a pleasant outcome for the Lone Wanderer and his/her former home.
Very nice mod.
Think it fits just perfect into FO3 storyline.
Finally a pleasant outcome for the Lone Wanderer and his/her former home.
#46
Posted 14 July 2010 - 08:03 PM
I have given this file my endorsement.
Sure you can live there like I'm
I've found 2 bugs and 1 inconsequence:
bugs:
-After quest with Trouble, people in 101st are still dancing, even after saturdays dance night event(in dialogs, when you speak to them, sometimes start dance when hit on "goodbye") and music is still there and those lamps are set.
-If you attack/kill any vault dweller others will remain friendly, not even run.
inconsequence: Mr. Brotch should be BLACK not WHITE
Sure you can live there like I'm
I've found 2 bugs and 1 inconsequence:
bugs:
-After quest with Trouble, people in 101st are still dancing, even after saturdays dance night event(in dialogs, when you speak to them, sometimes start dance when hit on "goodbye") and music is still there and those lamps are set.
-If you attack/kill any vault dweller others will remain friendly, not even run.
inconsequence: Mr. Brotch should be BLACK not WHITE
#47
Posted 15 July 2010 - 05:23 PM
I have given this file my endorsement.
The best Fallout 3 quest mod. Need to say more?
Just a quick question, is Doc really voiced by a synthetic voice?
The best Fallout 3 quest mod. Need to say more?
Just a quick question, is Doc really voiced by a synthetic voice?
#48
Posted 16 July 2010 - 12:18 AM
I have given this file my endorsement.
I always wanted to go back to the vault, and now I can.
I always wanted to go back to the vault, and now I can.
#49
Posted 16 July 2010 - 08:43 AM
I have given this file my endorsement.
One of the best Quest mods for FO3. Extremely well done, bug free and fun. The characters had charm and were interesting. The quest flowed smoothly and had very challenging parts.
One of the best Quest mods for FO3. Extremely well done, bug free and fun. The characters had charm and were interesting. The quest flowed smoothly and had very challenging parts.
#50
Posted 16 July 2010 - 12:26 PM
I have given this file my endorsement.
I REALLY like this mod I have only played it about half way but I had to come and endorse, it THAT good.
Ps. as a suggestion you should merge this with this vault resource file that nobody has done any thing with...
http://www.fallout3n...ile.php?id=4950
it would be a lot of work but it would easily make file of the month...
I REALLY like this mod I have only played it about half way but I had to come and endorse, it THAT good.
Ps. as a suggestion you should merge this with this vault resource file that nobody has done any thing with...
http://www.fallout3n...ile.php?id=4950
it would be a lot of work but it would easily make file of the month...



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