Hi, I'm pretty new to DA2 modding, but I have been working my way through a few things.. But, I haven't seen any posts related to items being listed by merchants or being able to add to the contents of chests/corpses.
Is this something we have access to? Here is some sample content:
gen_im_cns_flu_aveline_01.uti
Aveline - Underpadding – Guardsman Pattern
PropertyID0 - 12010 (item ID)
PropertyID1 - 7005 (all companion shared ID)
BASEITEM - 5300 "Consumable - Follower Armor Upgrade"
Game Location
Lowtown (Day) - Armour Merchant
Cost 1,82,60
So, where is the Armour in Lowtown (Day) defined? I couldn't see the actual cost of the item either in item properties.
Thanks for any help you can provide.
Trade/Merchants/chest contents
Started by
Mace166
, May 03 2011 12:12 AM
2 replies to this topic
#1
Posted 03 May 2011 - 12:12 AM
#2
Posted 03 May 2011 - 12:58 AM
The merchant files are packed in Dragon Age 2 > modules > campaign_base > data > designermerchants.erf
Note that merchant inventories are generated from designermerchants.erf or an override at the start of an act and cannot be updated while an act is in progress.
Note that merchant inventories are generated from designermerchants.erf or an override at the start of an act and cannot be updated while an act is in progress.
Edited by Tair, 03 May 2011 - 12:59 AM.
#3
Posted 03 May 2011 - 01:06 AM
Thanks, I'll look into it. There are so many files to learn that modding is far more challenging than the actual game!



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