Ghost Variants
Ghost Armor Retex & Tweaks in 2048x2048 resolution + Merchant Adjutant NPC.
This topic is for endorsements of this file.
Ghost Variants - Endorsements
Started by
Site Bot
, May 04 2011 01:11 PM
95 replies to this topic
#1
Posted 04 May 2011 - 01:11 PM
#2
Posted 04 May 2011 - 10:10 PM
I have given this file my endorsement.
Love this Mod
Love this Mod
#3
Posted 05 May 2011 - 12:25 PM
I have given this file my endorsement.
Love this mod!
Love this mod!
#4
Posted 05 May 2011 - 03:04 PM
I have given this file my endorsement.
Nuff' said.
Nuff' said.
#5
Posted 05 May 2011 - 03:34 PM
I have given this file my endorsement.
nice armor btw, its the best ghost armor yet
nice armor btw, its the best ghost armor yet
#6
Posted 05 May 2011 - 05:40 PM
I have given this file my endorsement.
Thanks!
Thanks!
#7
Posted 05 May 2011 - 07:10 PM
I have given this file my endorsement.
Awesome work! Mod works perfectly.
One thing, personally... a bloodier version would look sweet imho. xD
Cheers
Awesome work! Mod works perfectly.
One thing, personally... a bloodier version would look sweet imho. xD
Cheers
#8
Posted 05 May 2011 - 07:12 PM
I have given this file my endorsement.
This looks stunning in game. A superb piece of work!
This looks stunning in game. A superb piece of work!
#9
Posted 05 May 2011 - 09:05 PM
I have given this file my endorsement.
ty
ty
#10
Posted 06 May 2011 - 01:49 AM
I have given this file my endorsement.
I've always liked this armor set but never really felt it fit the lore of FO3/FONV, this doesn't really help with fixing the lore confusions but it does do a lot for giving the set more options, I've spent time trying to work with the texture base for the originals and its very confusingly done so I applaud the work here, the original UVMapped textures for the Ghost Armor set are not self explanatory by looking at them so I can understand a lot of work went into doing this, unless you remapped it and if you did, good on you for playing things smarter than me
I've always liked this armor set but never really felt it fit the lore of FO3/FONV, this doesn't really help with fixing the lore confusions but it does do a lot for giving the set more options, I've spent time trying to work with the texture base for the originals and its very confusingly done so I applaud the work here, the original UVMapped textures for the Ghost Armor set are not self explanatory by looking at them so I can understand a lot of work went into doing this, unless you remapped it and if you did, good on you for playing things smarter than me



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