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All is lost?


ciscoloco86

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Good afternoon, Nexus.

 

It has been nearly two months since I've touched Skyrim, but recently, I got the urge to play again, especially after seeing some new quest mods that MxR covered in some of his videos. I wasn't surprised that there were an ass-load of updates for NMM, but one of the said updates required me to reinstall all of my mods again. Now I don't know if I screwed something up or what, but for some reason I had to reactivate them manually one-by-one...now the problem is that my memory is notoriously bad and after I assumed I was done, my multiple save files of my lv.79 Dunmer are wonky.

 

My question is whether there is a way to see what mods were activated in any particular save file? That would make it easy for me to just go through and target each one required for those saves to work properly. I have roughly ~15-20 saves of that character but I do still realize that I could have done things differently to prevent this from happening (such as making those saves prior to installing each mod), so I'm not looking for any sympathy or anything like that. I just want to know, as aforementioned, whether or not there is some way to see the mods I had active "inside" of a save so I can salvage my character.

 

Thank you, gracias, and danke!

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There is if you use MO.

 

http://i.imgur.com/K66akas.png

 

See how when I mouse over the save it tells me what .esps it's missing in the box? If I right click and hit "Fix Mods"......

 

http://i.imgur.com/e5iyGd4.png

 

Then it brings up this box, which will tell me, like the help icon says, which mods were active on that save. In my case this is my "TestMerge" profile so I was just testing one mod on this save.

 

http://i.imgur.com/XErUVtg.png

 

The NMM update has caused issues for a lot of people and if you've been out a while and looking to get back into modding, I'd suggest now as a time to learn MO, import your mods, and start over. I honestly don't know why people call it advanced or hard, it makes everything easier and it's harder to accidentally screw things up. I wouldn't recommend anything else to anyone of any experience level anymore, these days MO's stable, user friendly, and just.... just better. In every way.

 

Alternatively if you're stuck on the outdated software.... I think the save game cleaner has a function like that. http://www.nexusmods.com/skyrim/mods/52363/?

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Katy,

 

Thank you SO much for your great reply. I honestly did not expect a response of such caliber, much less to expect good news! I put so much time into my Dunmer that my heart broke when the save files became unstable, so I'm REALLY happy to hear this. I have been out for a while and do plan on getting back into modding, so I will take your advice and run with it.

I have heard of Mod Organizer, although I never really put much thought into trying it for some reason. Today will be the day, however, especially with the features that you've just described to me.

 

Thanks again, Katy. I appreciate this more than you will probably even know!

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No problem :D

 

To import your old saves to MO you'll need to copy them into the saves folder of the profile you want to play on. At first the only profile is called "default". MO--->Profiles---->Default---->Saves

Katy, just to give you an update, I followed your advice yesterday as promised and it worked like a charm!! MO automatically imported my saves, I guess, since when I ran it, they were all there with all the .esp files that I had missing. I installed all of the necessary ones for the save to work again and today, for the first time since November-ish, I continued adventuring with my Dunmer! She's back in action and I couldn't thank you enough! :dance:

 

Now time to put her through these quest mods that I never got around to doing!

 

Ciscoloco, out.

Edited by ciscoloco86
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