so i recently started a new game, adding a bunch of mods and it seems like all the old ppl are messed up with the red diamond and !, easy pete, ruby nash and johnathan nash all have that so far, i havent gone further than that yet tho the mods im using are
lings.esm
caliber.esm
project nevada - core.esm
shojo race vegas.esm
aworldofpain.esm
project nevada - cyberware.esp
perkeverylevel.esp
tailor maid - NV.esp
Tailor Maid Black Retex - NV.esp
ahzteks weapon mod
if anybody can tell me exactly what it is going wrong and how i can fix it i would be greatly appreciated, if not no big deal ill just have to deal with all the old ppl looking retarded haha
Red diamond with ! mark
Started by
Poptartsicle
, May 12 2011 08:50 PM
10 replies to this topic
#1
Posted 12 May 2011 - 08:50 PM
#2
Posted 12 May 2011 - 09:08 PM
Means the game cannot find the meshes so you havent installed one or more mod correctly or its maybe missing a pre-req mod.
#3
Posted 12 May 2011 - 11:39 PM
or you need archive invalidation... there is a couple of reasons.Means the game cannot find the meshes so you havent installed one or more mod correctly or its maybe missing a pre-req mod.
#4
Posted 12 May 2011 - 11:47 PM
i tried that :S
#5
Posted 13 May 2011 - 12:29 AM
or you need archive invalidation... there is a couple of reasons.
Means the game cannot find the meshes so you havent installed one or more mod correctly or its maybe missing a pre-req mod.
missing A/I doesn't cause !i tried that :S
this problem is caused by missing assets
some mod is incompletely installed
#6
Posted 14 May 2011 - 09:13 PM
missing A/I doesn't cause !
this problem is caused by missing assets
some mod is incompletely installed
for one thing, the assets are not missing, they cannot be found. there is a differance here
vanilla game characters meshes are only MISSING if the game didn't install correctly in the first place.
mods can create conflicts where meshes are overrode and can no long be found as the game will ONLY load one version of a file
archive invalidation attempts to rectify missing assests caused by the game engine not loading object located outside of .bsa archives.
I've solved a problem where ALL the custom meshes i made were missing for ammo and only ammo in a mod I made.
but completely custom meshes (from scratch, and non-existant in the vanilla game) worked fine.
to OP, try it, if it doesn't work turn it off again.
#7
Posted 14 May 2011 - 09:18 PM
guess you've never encountered a mod that changes a vanilla resourcemissing A/I doesn't cause !
this problem is caused by missing assets
some mod is incompletely installed
for one thing, the assets are not missing, they cannot be found. there is a differance here
vanilla game characters meshes are only MISSING if the game didn't install correctly in the first place.
mods can create conflicts where meshes are overrode and can no long be found as the game will ONLY load one version of a file
archive invalidation attempts to rectify missing assests caused by the game engine not loading object located outside of .bsa archives.
I've solved a problem where ALL the custom meshes i made were missing for ammo and only ammo in a mod I made.
but completely custom meshes (from scratch, and non-existant in the vanilla game) worked fine.
to OP, try it, if it doesn't work turn it off again.
so if this new mesh is missing - and the new mod points to it -- it's still a !
bringing us back to missing asset
Edited by Fonger, 14 May 2011 - 09:18 PM.
#8
Posted 14 May 2011 - 10:05 PM
similar problems can have more then one cause
"Fallout New Vegas Archive Invalidation (Get Rid of Big Red Exclamation Points) "
"Fallout New Vegas Archive Invalidation (Get Rid of Big Red Exclamation Points) "
#9
Posted 13 April 2012 - 07:30 PM
whenever i press "activate" on the archive invalidation it never activates!!!!
#10
Posted 13 April 2012 - 07:45 PM
Point goes to Fonger.
If it was an AI problem, it would just show the vanilla hair or whatever, not <!>.
If it was an AI problem, it would just show the vanilla hair or whatever, not <!>.



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