Edited by Caenius, 07 October 2011 - 09:34 PM.
Morozik75 Arsenal
Started by
Site Bot
, May 21 2011 03:07 PM
231 replies to this topic
#171
Posted 07 October 2011 - 09:33 PM
Sorry, it decided to double post itself.
#172
Posted 09 October 2011 - 02:14 PM
Ignore my previous post, found it myself. I have another question though; Is it possible to remove the enchant effects completly? For example I would like to use Dread Knight's daggers without them being covered in ice as soon as I enter battle.
#173
Posted 14 October 2011 - 02:49 PM
Is there a way to retain the old sound from slicing cuz the new sound doesn't sound "dagger-ish"... Tis like a pipe hitting a truck... Anyone found a way?
#174
Posted 14 October 2011 - 07:24 PM
I don't know how but this mod is conflicting with Mark of the Assassin DLC.
When i'm using this mod, the DLC won't continue past the fist conversation with tallis in hightown.
Removing this mod seems to make it work.
Edit: 2 files aren't making MotA to work:
-da2_morozik75_arsenal_module ;
-da2_morozik75_arsenal_module2.
When i'm using this mod, the DLC won't continue past the fist conversation with tallis in hightown.
Removing this mod seems to make it work.
Edit: 2 files aren't making MotA to work:
-da2_morozik75_arsenal_module ;
-da2_morozik75_arsenal_module2.
Edited by amoveve, 14 October 2011 - 07:43 PM.
#175
Posted 15 October 2011 - 07:49 PM
well the mod looked good but I can't get it to work, tried a new game and everything but nothing shows up, checked all the shops and nothing, nothing in inventory either. oh well.
#176
Posted 16 October 2011 - 03:07 AM
OMG you got some of my fave weapons (the great sword from monster hunter being one of them) in da2 you rock! thank you so much deff getting endorsed
#177
Posted 17 October 2011 - 08:01 PM
In the ZIP file there are 4 (da2_morozik75_arsenal_module_2.erf) files and with reading your instructions on how to replace this file if the person dose not like the added extra weapon effects etc.. I am having a hard time understanding what you mean and figuring out which file is which. Also I have searched through all the stores in the game and have not found a single weapon in there. The only weapons I have from this mod are the 7 that automatically get placed in player inventory.
Can anyone please offer any insight to this. Thank you.
edit: Update, I was able to get the items to show up in the stores, and got it working with the rune expansion. but I am still unable to disable the weapon effects, The Firey War Glaves are nice but for me they are unneeded.
Can anyone please offer any insight to this. Thank you.
edit: Update, I was able to get the items to show up in the stores, and got it working with the rune expansion. but I am still unable to disable the weapon effects, The Firey War Glaves are nice but for me they are unneeded.
Edited by docprice, 18 October 2011 - 09:30 PM.
#178
Posted 23 October 2011 - 03:07 AM
I CANT DOWNLOAD DOWNLOAD LINK BROKEN
#179
Posted 29 October 2011 - 09:16 PM
Fixing some of the stats in my save so they're better suited to my needs. The looks are spectacular. Endorsed.
Edit: May I request a sword since I couldn't pull off the art needed even if I could figure out how to mod one? There's a sword called Ragnarok from (not a weeaboo, promise) an anime called "Soul Eater" that's pretty neat looking.
Edit: May I request a sword since I couldn't pull off the art needed even if I could figure out how to mod one? There's a sword called Ragnarok from (not a weeaboo, promise) an anime called "Soul Eater" that's pretty neat looking.
Edited by FiddlerOnTheRoof, 30 October 2011 - 06:42 PM.
#180
Posted 31 October 2011 - 08:59 PM
don't care anymore
Edited by charley43144, 03 November 2011 - 12:01 PM.



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