I guess this is what happens when designing a mod as it goes instead of planning it all out in advance {:-)
So, what we have need of still, in brief, is:
1) Trigger boxes of a shape equivalent to SkingradBridgeSup01 and SkingradBridgeTop01
2) A complex water model for water flowing from two points
3) Squaring off of models RFxRuinsWallB and RFxRuinsWallBendcap
4) Creation of a spiral staircase to run round the inner wall of RFCastleWallsMid01
5) Expanding on 3 to create an arch similar to RFCastleDoorMainArch01
6) Updating zombie textures and orge model to create a zombie ogre
New requirements are:
7) Removing all animation and blue glow from OblivionMagicGate01
8 ) Create the blades for a 3 bladed fan (like a standard electric fan in style)
9) A tall animated vertical stream of fire/lava
Hopefully someone will find something interesting in that list and will feel inclined to lend a hand. Full details are available at http://www.toomanysi...ole_models.html
And as a little incentive, here is another little teaser screenshot, an underwater Ayleid ruin, viewed from the outside.

And believe me, it takes a long time to make the outside of an Ayleid ruin match the inside, when all you have to work with are parts that aren't meant to be used that way!



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