A maddening flip of the standard Awakening bug where the opposite occurs, and I figure it's gotta be a mod conflict. Whatever's causing it is overriding Adonnay's Weapon Replacer.
Last week, prior to my first playthrough of Awakening, I installed a bunch of the unofficial Awakenings bugfixes (Silverite Mine fix, a few quest fixes). I also used the DLC Transfer batch file, and my first instinct was that this was the cause. I used the removal tool provided by the mod author to get rid of it, re-loaded, and no change. I also tried loading up an earlier save (before crafting Starfang), and still no change.
Anyone have any ideas as to the cause, or a possible solution? I searched here and the Bioware forums and couldn't find a similar situation. (And yeah, I know I could use TWF to switch the model, but I'd rather just fix it)
Thanks in advance for any advice.
EDIT:
Found the problem, in case anyone's interested. I had recently installed rak72's Blackblade Starter and Veteran set. In order for his ported Awakening stuff to work, you need a folder called "my_awak_resources" in Override. I didn't look too closely, but I assume that it contains all the necessary Awakening-exclusive meshes, textures, tints, etc. For some reason, he included the Awakening weapon variation gda files, which were overriding the Origins defaults. Mod and folder deleted, problem solved.
Edited by jimbo32, 04 July 2011 - 02:49 AM.



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