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Assassin clothing?


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#1
Alvsyn

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Hey there, first time posting in these forums, but there's something I would just love to have in my game.

Perhaps someone could mod in some form of Ezio-like armor at some point? With daggers included. Perhaps even the dual daggers would be hidden blades for the rogue?

And animation of taking out the hidden blades and putting them away to replace the usual dagger holstering system and maybe even a few other combat animations perhaps?

Any excellent modder out there who's willing to do this would be given my greatest gratitude. :woot:

/fanboy rant ;D

#2
ishmaeltheforsaken

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What you're asking is a LOT of work.

I'm not saying no one will do it (though it's likely that no one will do it), and it'd be neat. But don't expect anything.

The new animations in particular are something I'm not even sure is possible. I have no clue how animation works in DA, and DAII's modding base is small, and not many people have been really adventurous with their mods.

#3
sendo75

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There is an armor mod that looks like Ezio's armor by LordTabookie. Click image for link. The rest of your request is as what ishmaeltheforsaken said. Lastly, could you elaborate on your greatest gratitude? ;D

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Edited by sendo75, 20 July 2011 - 11:51 AM.


#4
Alvsyn

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Oh dear, I half wasn't expecting anything to happen :facepalm:

However, the animations would only just have the hands out with the blades out, and it would probably be just the same as with the dual knives... (The backstab skill would simply look like he's stabbing the blade into their back, the normal fighting attacks would look like how ezio would slash the enemies ingame.)

Thank you, though, for your help. :thumbsup:

#5
amycus

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I think that the biggest problem with ezios armor (and the reason why it hasn't already been made in either DA:O or DA2, despite it being so d*rn good looking) is the cape. As far as I know the assassin creed games have cloth physics. So these games without it (unless I missed something?) would have to live with the fact that the cape looks hard as steel while moving (or at least follow the body in a very weird way). Or you could just skip the cape alltogether I guess

Edited by amycus, 20 July 2011 - 06:25 PM.


#6
ishmaeltheforsaken

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Look at Bethany's warden armor or the mage's champion armor. It's not dynamic physics, but the skeleton does have bones for animating things that flow behind the character.

#7
Alvsyn

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Perhaps that could be used for the cape, then?
Otherwise, you could perhaps remake the model for the new assassin's creed game - without the cape? :tongue:




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