Edited by MarkInMKUK, 24 July 2011 - 12:27 PM.
Men's Medieval clothing
#31
Posted 24 July 2011 - 12:27 PM
#32
Posted 24 July 2011 - 04:03 PM
A Akteon is not the point, just the Mesh is the Point. If the Mesh is ready, uploaded as resource, everyone can make what he want with it. Clothing or armor is just a question of good textures for gods sake.
#33
Posted 24 July 2011 - 04:15 PM
Edited by MarkInMKUK, 24 July 2011 - 04:17 PM.
#34
Posted 24 July 2011 - 04:27 PM
#35
Posted 24 July 2011 - 06:18 PM
Yes, that could be done - although it's a lot of extra work. But then what happens when someone uses a non-stock armour item? If it can be made to use an additional amulet slot, the gambeson should overlay even custom armours IF they have a reasonably standard mesh shape - of course, the Manga-style "offspring of a demented thorny devil lizard" types won't work without clipping issues, but then the people who installed those probably wouldn't have downloaded a mod full of realistic medieval clothing anyway.What if you make the gambeson with different versions that simply appear as though the armor is under it? Make different versions for each of the armor types, and give it the same armor rating as a cuirass of that type (ie: ebony gambeson = ebony cuirass in armor rating).
#36
Posted 25 July 2011 - 12:23 AM
What? Does that matter? Thats totaly insignificant.@Utyran - try thinking for a moment? The Gambeson is supposed to be worn OVER armour - be it chain mail, plate mail, ebony, or whatever. So how does "just making a mesh" help is show the armour of the correct type with the gambeson OVER it? If you REPLACE the armour with the Gambeson, then the armour stats all vanish because you have taken it off.
Seriosly pale, whats the Point?
Wanna wear it over an armor, use nifskope and replace the arms with the one of the Steel armor. Or whatever you want. You thinking totaly the wrong way how to do such things.
Set the Akteon as Amulet to wear it over the other things doesn't make sense at all. It should use the Upperbody slot like the other cuirass parts.
By the way, debating everything that refers to the Construction Set part of the Work is extraneous, because every moron can chance which Bodyparts this would affect. So maybee you should thinking for a moment.
Edited by Utyran, 25 July 2011 - 12:24 AM.
#37
Posted 25 July 2011 - 04:25 AM
Utyran -the image you posted was a gambeson. traditionally, gambeson's were worn over standard armours like leather or light iron as a form of early military uniform. what Mark is saying is that it would be good to have this possible in a clothing extention mod.
As with capes using the tail slot, the use of a unused item slot to enable the gambeson to be worn OVER base armours would be more realistic.
Your arguement; why not have different types, leather gambeson, iron gambeson, steel gambeson, ebony gambeson, glass gambeson, daedric gambeson, dwarven gambeson, orcish gambeson, elven gambeson. and then have different patterns of each?
Reason; that would take at least 12 different items for all the armour types. times X amount of different gambeson patterns. not to mention rendering mod added armours which are extremely popular, void.
#38
Posted 25 July 2011 - 08:44 AM
From a personal point of view, if the gambeson was made to be worn over already existing armour, covering it(which is a great idea, dont get me wrong) i think it would not look as nice as it should. Why? Because you will need to make a gambeson mesh large enough so it will not clip horribly with the vanilla stock, and we know that this may work for chainmail, but not for something bulky like Legion Armor, Or Glass. Just think of the size and shape of those shoulders! I imagine the player character with this gambeson looking like some sort of fridge with legs.
However as I said before, I am no good with meshes, so if there is a way to adjust the gambeson mesh to the armor without making it look weird, then I would be absolutely thrilled! It would be the best alternative so far.
On the other hand, the thought of making the same gambeson x12 (not to mention x24 if females are supported later on!) would make anyone quit before even starting. If I had to choose an option, I would make two gambeson meshes, one over chainmail, the other over mithril. Then we could have this repeated as heavy and light armor to satisfy the player's needs. And since you are adding the gambeson over it, I would also tweak up a little bit the armor rating (compared to mithril and chainmail)
How does that sound?
#39
Posted 25 July 2011 - 08:55 AM
I will not make 24 versions of one armor. That is too much work.
#40
Posted 25 July 2011 - 10:03 AM
Just one version with the opportunity to remove the underarms is enough, I do the rest. Textures and the NifSkope add things.I will not make 24 versions of one armor. That is too much work.
And that is BS from the word go.AtlasS
what Mark is saying is that it would be good to have this possible in a clothing extention mod.
And why should that be needful?Reason; that would take at least 12 different items for all the armour types.



Sign In
Create Account

Back to top









