Immediately.
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So, here are your characters' options:
1) Your character can't defeat Dark Brotherhood assassins, and so gets killed near the very beginning of the game.
2) Your character can defeat the Dark Brotherhood assassins.
a: Your character uses Light Armor, so now he/she is set for the whole game (until he/she gets Glass Armor)
b: Your character doesn't use Light Armor, so now he/she sells Dark Brotherhood armor for enough gold to get what he/she uses.
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Well, to me, that unbalances the early game for all characters. Either by killing them, giving them great armor, or giving them lots of cash.
What I propose (and have tried to make, but can't find a variable that gets it started) is a plugin that postpones the Tribunal plotline until much later in the game. Probably not after the 'final' battle, but some time quite a bit later. Maybe after he/she is declared Nerevarine and Hortator or something.
What are everyone else's thoughts on this? Am I on my own here?



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