I have given this file a rating of -
This a very Cool Mod. Excellent Storyline. Nice big Dungeons. I am enjoying it very much.
The Lost Spires
Started by
Site Bot
, Sep 02 2007 03:49 AM
914 replies to this topic
#31
Posted 29 September 2007 - 02:22 PM
#32
Posted 30 September 2007 - 01:12 AM
I have over 570 hours playing oblivion. Since June, It has all been playing mods. This is the best mod I have played. Inventive, original, and challenging.
#33
Posted 02 October 2007 - 04:43 AM
Help! I am stuck! I got up to the interview with the suspect and he tells me the location of the bandits. Unfortunately I have a plugin that markes all locations not yet visited and there is no directional marker towards the next stage of this quest.
could you tell me the name of the camp and what it's near?
could you tell me the name of the camp and what it's near?
#34
Posted 06 October 2007 - 06:22 AM
The broken download file (Patch #6) has been fixed as well as the other 10 patch files being uploaded. You still need to download the 260 MB main file at the official web site, but if you do, you will not need the patch files. The patch files are only for upgrading older versions to the next version...must be run sequentially.
LHammonds
LHammonds
#35
Posted 06 October 2007 - 03:38 PM
Does this need Oblivion v1.2?
#36
Posted 08 October 2007 - 03:53 AM
Wow, I finally finished it. This is probably the best mod I have ever played! If you haven't played this you are really missing out!
#37
Posted 14 October 2007 - 11:42 AM
I copied all the files to my Data directory, and when prompted, hit 'yes to all'. Now I no longer have my original 'bethesda softworks HD720p.bik' file, or didn't you realize you were using the name of an existing file? Real nice. I've removed this mod and won't be downloading it again.
Also, the volume on your version of the 'bethesda softworks HD720p.bik' file is way too loud.
Also, the volume on your version of the 'bethesda softworks HD720p.bik' file is way too loud.
#38
Posted 14 October 2007 - 07:14 PM
@michaelnp: If you actually read the ReadMe, you could have avoided this problem. And even if you didn't avoid it, there's a quick solution provided there as well.
Don't penalize me for your carelessness, and don't rate a mod until you've played through it.
Don't penalize me for your carelessness, and don't rate a mod until you've played through it.
#39
Posted 14 October 2007 - 09:01 PM
Help! I must be doing something wrong - SPOILER Alert!!
I'm fighting the Avatar at the end & have a pretty fast character, but there's no way I can outrun the wall of flame to the water pool at the far end of the hall. Am I missing something?
It's a great mod, but the ending has started to frustrate me.
I'm fighting the Avatar at the end & have a pretty fast character, but there's no way I can outrun the wall of flame to the water pool at the far end of the hall. Am I missing something?
It's a great mod, but the ending has started to frustrate me.
#40
Posted 14 October 2007 - 09:24 PM
Offensive post/rating removed.
Buddah
Buddah



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