The Lost Spires
#881
Posted 30 January 2014 - 10:30 PM
#882
Posted 31 January 2014 - 04:48 PM
Quest The Lost Labyrinth. Took me ages to find the entrance. You go into the sewers, down stairs and through first tunnel, around curved tunnel and into next room. Up stairs on the left side of that room and jump onto the wall and down into Labyrinth. I share this because I never got the Scribes house to appear in my game (earlier quest) and think it was the fault of Better Cities. Had the same problem with Cross Goodies evil mage not appearing in the same city, so I uninstalled BC to get her to appear. For this Labyrinth you don't need to uninstall BCities. Took me ages to find the place though. That is what makes this quest line so good though, not all the red markers to make quests dumbified. Enjoy, one very great mod that is much harder than the Oblivion quest lines.
I know this is in response to an old post, but I just want to let everybody know... Cross Goodies is now (has been for quite a while) fully compatible with Better Cities. ![]()
Edited by cross1492, 31 January 2014 - 04:48 PM.
#883
Posted 08 February 2014 - 03:34 PM
while it won't be a lost spires 2,
there will be more lost spires in skyrim. if all goes well, probably 5 months.
edit: if someone could PM me a synopsis of the story line, would be super excellent. or suggestions / advice feel free
Edited by marthgun, 08 February 2014 - 03:37 PM.
#884
Posted 16 February 2014 - 06:59 AM
#885
Posted 16 February 2014 - 01:09 PM
#886
Posted 19 February 2014 - 07:34 PM
I've encountered a weird situation when trying to obtain "Runes of Cyrodill" from Rathmer in Bravil. He doesn't have the quest dialogue so I can't advance my quest stage, and he also doesn't talk in unique voiceover, instead he simply speaks in silent sound and only have dialogue options like "rumor" and such.
I've checked FAQ and Readme but found nothing related to this situation, also no one online seems to have experienced this situation since I couldn't found any related discussion. I'm using better cities and I've installed all better cities compatibility patches. I use boss and wrye bash to make sure my mods and sequences are all correct, so I really can't figure out what's causing this situation. Could one of my character appearance overhaul (MBP, XEOSP) cause conflicts? Maybe OOO or other overhauls?
This mod is incredible and delicately designed, and I'd really like to complete it. If anyone can enlighten me I'd feel much appreciated.
#887
Posted 22 February 2014 - 07:10 PM
#888
Posted 27 February 2014 - 12:01 AM
If you manage to work around it or you get advice from someone, please let me know. Even a console command to get around it would be fine. I'd love to keep playing this questline, it's making me sad
#889
Posted 27 February 2014 - 02:31 AM
#890
Posted 28 February 2014 - 01:05 AM



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