Jump to content

Photo

The Lost Spires


  • Please log in to reply
914 replies to this topic

#881
PsYchotic666Joker

PsYchotic666Joker

    Old hand

  • Members
  • PipPipPip
  • 909 posts
In response to post #11557108.

thanks

#882
cross1492

cross1492

    Fan

  • Supporter
  • PipPipPip
  • 402 posts

Quest The Lost Labyrinth. Took me ages to find the entrance. You go into the sewers, down stairs and through first tunnel, around curved tunnel and into next room. Up stairs on the left side of that room and jump onto the wall and down into Labyrinth. I share this because I never got the Scribes house to appear in my game (earlier quest) and think it was the fault of Better Cities. Had the same problem with Cross Goodies evil mage not appearing in the same city, so I uninstalled BC to get her to appear. For this Labyrinth you don't need to uninstall BCities. Took me ages to find the place though. That is what makes this quest line so good though, not all the red markers to make quests dumbified. Enjoy, one very great mod that is much harder than the Oblivion quest lines.

 

I know this is in response to an old post, but I just want to let everybody know... Cross Goodies is now (has been for quite a while) fully compatible with Better Cities. :smile:


Edited by cross1492, 31 January 2014 - 04:48 PM.


#883
marthgun

marthgun

    Enthusiast

  • Supporter
  • PipPip
  • 221 posts
I just found out this mod is a resource.

while it won't be a lost spires 2,

there will be more lost spires in skyrim. if all goes well, probably 5 months.

edit: if someone could PM me a synopsis of the story line, would be super excellent. or suggestions / advice feel free

Edited by marthgun, 08 February 2014 - 03:37 PM.


#884
AshtonG101

AshtonG101

    Stranger

  • Members
  • Pip
  • 3 posts
When I go to the guild theres a lot of exclamation marks everywere.

#885
VaasDeythra

VaasDeythra

    Enthusiast

  • Members
  • PipPip
  • 122 posts
In response to post #11991940.

In that case you probably installed it improperly.

#886
nevilleaimar

nevilleaimar

    Journeyman

  • Members
  • Pip
  • 38 posts

I've encountered a weird situation when trying to obtain "Runes of Cyrodill" from Rathmer in Bravil. He doesn't have the quest dialogue so I can't advance my quest stage, and he also doesn't talk in unique voiceover, instead he simply speaks in silent sound and only have dialogue options like "rumor" and such.  

 

I've checked FAQ and Readme but found nothing related to this situation, also no one online seems to have experienced this situation since I couldn't found any related discussion. I'm using better cities and I've installed all better cities compatibility patches. I use boss and wrye bash to make sure my mods and sequences are all correct, so I really can't figure out what's causing this situation. Could one of my character appearance overhaul (MBP, XEOSP)  cause conflicts? Maybe OOO or other overhauls?  

 

This mod is incredible and delicately designed, and I'd really like to complete it. If anyone can enlighten me I'd feel much appreciated.



#887
astrob0y

astrob0y

    Faithful poster

  • Members
  • PipPipPipPip
  • 1,893 posts
Thank you for this excellent mod. I like how the introduction in the "guildhall" is more immersive than the offical dlcs :)

#888
Oaflet

Oaflet

    Stranger

  • Members
  • Pip
  • 3 posts
In response to post #12120040.

I'm playing this mod for the first time and have this exact same issue... I've done everything my fairly inexperienced mind can come up with but haven't found a solution or any mod conflicts, and can't find any info on this problem online. Rathmer does not acknowledge that the quest is active... no related dialog option, and no voiced lines.

If you manage to work around it or you get advice from someone, please let me know. Even a console command to get around it would be fine. I'd love to keep playing this questline, it's making me sad :(

#889
TheDefiler

TheDefiler

    Stranger

  • Members
  • Pip
  • 4 posts
The quest to go to Rathmer's Books instead points me to the Bravil Mages Guild. That is the tall building south of the chapel. I am using Better Cities so did they move the shop somewhere else?

#890
SoulReaver911

SoulReaver911

    Enthusiast

  • Members
  • PipPip
  • 203 posts
In response to post #12367165.

It should be somewhere behind the church, I believe close to the south-west corner.




Page loaded in: 1.179 seconds